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blissfulnoise
03-10-2008, 07:47 PM
The credits give special thanks to Suda 51.

I wonder what he had to do with it?

Frankie_Says_Relax
03-10-2008, 08:00 PM
I know some of the early press claimed that online play was laggy, but I just played for about a half hour with some other DP members and I didn't experience one bit of lag considering how much goes on on-screen in this game.

Seriously though, online play was EXACTLY what this franchise needed ... even though I didn't win a single match, I had a blasty!

DJ Daishi
03-10-2008, 09:39 PM
The credits give special thanks to Suda 51.

I wonder what he had to do with it?

...every game should give props to Suda 51!!

c0ldb33r
03-10-2008, 09:39 PM
I've found it to be buggy as hell :(

I keep getting disconnect errors and it takes forever to find an opponent :(

DJ Daishi
03-10-2008, 09:46 PM
Don't sweat it. Buy one of the literally 1000's of copies each Best Buy, Target, Walmart, etc. has. This game is the exactly opposite of "hard to find". I haven't seen such massive displays for a game since Halo 2/Halo 3.

lol yeah, I went back to the same GS today to see if they had any copies of the game left...wudda ya know, they had plenty of copies left over despite the guy telling me he was sure that every copy of the game was going to be sold during the midnight release.

Frankie_Says_Relax
03-10-2008, 11:35 PM
I've found it to be buggy as hell :(

I keep getting disconnect errors and it takes forever to find an opponent :(

Are you connecting via WiFi or with an ethernet cable?

Even though the Wii is WiFi ready, I find their WiFi signal / communication to be pretty sub-par ... I've got a good WiFi setup in my place and I had to get the USB ethernet adapter for the Wii after like, two weeks because I got tired of having to delete and re-connect the Wii to my wireless signal (for whatever reason the Wii kept dropping connection during hibernation) ... since I've hard-wired it I've never lost my connection.

Streetball 21
03-10-2008, 11:59 PM
The online is having some difficulties, but I hope Nintendo is working on that. Other than that, the game is awesome. I am very impressed with the Subspace Emissary mode. This is the best music on the Wii, hands down.

Neil Koch
03-11-2008, 01:22 AM
The credits give special thanks to Suda 51.

I wonder what he had to do with it?

Hideo Kojima (Metal Gear Solid creator) and Suda 51 are good friends. I don't know what, if anything that would have to do with it though. Maybe Suda helped design the Snake level?

Frankie_Says_Relax
03-11-2008, 03:44 AM
I just want to go on record and say that djbeatmongrel reminded me just how out of practice I am in this damn game by kicking my ass repeatedly tonight.

I need to start a serious training regiment if I'm going to hang with the DP Smash Brothers crew in online action. ;)

djbeatmongrel
03-11-2008, 04:10 AM
I just want to go on record and say that djbeatmongrel reminded me just how out of practice I am in this damn game by kicking my ass repeatedly tonight.

I need to start a serious training regiment if I'm going to hang with the DP Smash Brothers crew in online action. ;)

It was fun. To be honest though I didn't expect to do so well. I was never into the other smash bros and am having a tough time with some stuff on just normal. I geuss my one advantage is that i play a lot of 2d fighters but they are a whole other beast

Mayhem
03-11-2008, 07:04 AM
Mine's in transit, hopefully arrive by the weekend... and then fight! ;)

Sotenga
03-11-2008, 09:54 AM
Once I get home... which won't be for another two weeks, sadly, I'll note my friend code and see how you all do against me. I still haven't found my character niche just yet, but at the moment, I'm pretty partial to Pit. :)

Frankie_Says_Relax
03-11-2008, 12:48 PM
It was fun. To be honest though I didn't expect to do so well. I was never into the other smash bros and am having a tough time with some stuff on just normal. I geuss my one advantage is that i play a lot of 2d fighters but they are a whole other beast

Haha, well I guess I REALLY REALLY need to practice then ;)

mnbren05
03-11-2008, 08:33 PM
My online play has been iffy. I played for a good hour with no interruption but then the last ten minutes all kinds of disconnects and weird errors. Also, I find the story mode to be a bit repetitive. I really like the game so much better as a fighting game. (Although the cut scenes are excellent) Yes the game can be much more than just fighting, but the story mode just does not click entirely for me.

Neil Koch
03-11-2008, 10:00 PM
I haven't been able to connect to an open game tonight. I don't think it's my connection, because I can get on to the network in about 10-15 seconds.

I'm liking the adventure mode myself so far (I'm about 30% in), though some of the parts that require precise jumping are kind of a pain. Does anyone know if the stickers you get power up the characters in other modes or just that one?


Lo and behold, when I logged into the the WFC today, my Wii retrieved a new homerun video, a new screenshot, and two new stages. I guess I should have just been a little more patient. The only thing i don't like about this - apparently, every time you update the new stages you lose your previously downloaded levels. I don't really see how they could get around it, given the Wii's diminutive storage capacity, but it still sucks. What if we get some brilliant stage that's tons of fun? It's gone in a day, regardless? Doesn't seem right.

Do you need to have WiiConnect24 standby mode set to "on" to get this stuff? I'm assuming so, but I've turned standby mode off after I noticed my Wii was getting pretty warm even when it was shut off.

EDIT: never mind, I didn't have the "smash service" turned on...

Kroogah
03-12-2008, 07:53 AM
The credits give special thanks to Suda 51.

I wonder what he had to do with it?

By sheer coincidence, I was messing around with the sound test and noticed the "credits" option, and as I was scrolling through I noticed "Chousoujou Mecha MG - Marionation Gear" credits the arrangement to Grasshopper Manufacture. This post immediately entered my head. That's the best I can think of.

Got every character and every stage, beat SSE, beat the single player events, 225 trophies, 220 songs, I'm at 450 stickers with no end in sight. Over 24 hours of power-on time. I still can't believe how much is in this game. 27 years of gaming history stuffed into one dual-layer DVD.

Only gripe is the English voices (and no option to switch to Japanese like in Melee). God, Falco sounds like the Scout from TF2.

Famidrive-16
03-12-2008, 10:53 AM
Even though the Wii is WiFi ready, I find their WiFi signal / communication to be pretty sub-par ... I've got a good WiFi setup in my place and I had to get the USB ethernet adapter for the Wii after like, two weeks because I got tired of having to delete and re-connect the Wii to my wireless signal (for whatever reason the Wii kept dropping connection during hibernation) ... since I've hard-wired it I've never lost my connection.

I think I gotta hardwire mine, it only connects to my wireless route like, once every week. I had to get lucky when I wanted to check out the VC.

Thank god the update was from the game disc too, I'd probably go comatose if I didn't have a connection for an internet update.

blissfulnoise
03-12-2008, 11:12 AM
Created stages can actually be pretty fun even if the toolset is limited. This should have been expanded on though.

I'm also a little disappointed that there are not target stages dedicated to individual characters.

These are pretty much my only two gripes in the whole package.

But the Codec communications on Shadow Moses Island are totally, and completely, full of win.

Merlins Beard
03-12-2008, 01:04 PM
When I'm playing, this game's balls literally hang out of my wii. It's kind of distracting ...

... though I am having some online problems. I can connect (wirelessly - but w/ no Wii Wifi adapter) to "spectate" and bet on / watch matches just fine, but am having extreme difficulty finding anyone to play in online brawl mode. It only worked a handful of times, and I tried on and off for about three hours. I don't seem to be having any problems connecting to the actual wifi though, as it says I'm connected after only a few seconds.

Has anyone else been having these problems? Would the Wifi adapter help? What does it do exactly? Just "boost" the wireless signal? I don't ever have any problems downloading games on the VC, so do I need one? Would the LAN adapter work better (ie using a wired connection)?

Any help would be greatly appreciated.

Frankie_Says_Relax
03-12-2008, 01:17 PM
I've had attempted "automatic" connections between random players time out / fail repeatedly in the past few days. But if I stay persistent and keep trying, it'll eventually connect me with a core group of players that stays connected solid for multiple matches.

And I've not had any connection problems when using people off my friend roster.

As far as the "errors" I think the nature of a network attempting to randomly connect 4 players and everything that can happen with that process is probably the most to blame first and foremost. (ie. the likelyhood of one out of the four connections lagging out or causing some type of cascading network error even during the initial connection process between all four players is pretty high.)

Cobra Commander
03-12-2008, 01:33 PM
I Just wanted to confirm something here. I was planning to copy my Smash Bros save file to an SD card. My girlfriend hasn't really bothered to unlock anything yet so I was going to bring over my save file so we could play. Nope. Think again. "This file cannot be copied" it told me. Every other game save works, but not Smash. I have to bring my whole Wii over to play a fucking game.
Why is that you think?

Frankie_Says_Relax
03-12-2008, 01:58 PM
I Just wanted to confirm something here. I was planning to copy my Smash Bros save file to an SD card. My girlfriend hasn't really bothered to unlock anything yet so I was going to bring over my save file so we could play. Nope. Think again. "This file cannot be copied" it told me. Every other game save works, but not Smash. I have to bring my whole Wii over to play a fucking game.
Why is that you think?

Probably has something to do with the level of challenge involved with the unlockables.

Hal Labs and Nintendo want people to EARN their unlockables, especially now that those items are reflected in an online multiplayer environment.

This isn't the first time a game with hundreds of unlockable characters, pictures, songs, etc. has copy-protection on the save file.

One example that comes to mind - all three of the TimeSplitters games block memory card save-transfer or copy, and all of those games have a wicked-large list of skill-based unlockables.

Kevin H
03-12-2008, 02:00 PM
How far in adventure mode do you have to go to get to Sonic? He is the only character I haven't gotten that I know of. Unless Ganondorf is a character again

Frankie_Says_Relax
03-12-2008, 02:23 PM
How far in adventure mode do you have to go to get to Sonic? He is the only character I haven't gotten that I know of. Unless Ganondorf is a character again

Sonic is obtained by completing the Space Emissary mode, or 300 brawl matches.

http://www.gamefaqs.com/console/wii/code/928518.html

Famidrive-16
03-12-2008, 03:19 PM
I'm near the end of SE mode, I've only got four characters left to unlock.

Neil Koch
03-12-2008, 03:32 PM
When I'm playing, this game's balls literally hang out of my wii. It's kind of distracting ...

... though I am having some online problems. I can connect (wirelessly - but w/ no Wii Wifi adapter) to "spectate" and bet on / watch matches just fine, but am having extreme difficulty finding anyone to play in online brawl mode. It only worked a handful of times, and I tried on and off for about three hours. I don't seem to be having any problems connecting to the actual wifi though, as it says I'm connected after only a few seconds.

Has anyone else been having these problems? Would the Wifi adapter help? What does it do exactly? Just "boost" the wireless signal? I don't ever have any problems downloading games on the VC, so do I need one? Would the LAN adapter work better (ie using a wired connection)?

Any help would be greatly appreciated.

I'm in exactly the same boat as you. I've never had problems getting into matches on any other online Wii game (Medal of Honor, FIFA, Mario Strikers).


Unless Ganondorf is a character again

Ganandorf is a character in the game. You have to do a certain number of VS matches to unlock him.

Cobra Commander
03-12-2008, 03:42 PM
There must be a faster way to unlock Sonic. We unlocked him not more than 2 hours after we got the game home. We played 4 player most of the night, but our match total couldn't have been more than 50 at most.

WiseSalesman
03-12-2008, 04:15 PM
Probably has something to do with the level of challenge involved with the unlockables.

Hal Labs and Nintendo want people to EARN their unlockables, especially now that those items are reflected in an online multiplayer environment.

This isn't the first time a game with hundreds of unlockable characters, pictures, songs, etc. has copy-protection on the save file.

One example that comes to mind - all three of the TimeSplitters games block memory card save-transfer or copy, and all of those games have a wicked-large list of skill-based unlockables.

Actually, it's a Nintendo thing, not a HAL thing, and has nothing to do with the unlockables. Nintendo's policy is that player-data files for WFC enabled games cannot be copied. So - online games = no save data backup. Pretty damn lame, but there's Nintendo for you - global parent of every gamer everywhere. On an unrelated note, I love this game to death and can't stop playing it.

Frankie_Says_Relax
03-12-2008, 04:42 PM
There must be a faster way to unlock Sonic. We unlocked him not more than 2 hours after we got the game home. We played 4 player most of the night, but our match total couldn't have been more than 50 at most.

Yeah, I'm noticing that FAQ doesn't have everything exactly correct, as I unlocked MR. Game & Watch, R.O.B. and Gannondorf simply by playing through Space Emissary on normal.

I'm sure there are multiple variables that unlock certain characters that haven't been documented completely.

Kroogah
03-13-2008, 07:07 AM
Character unlocks: SPOILERS OMG

You can unlock everyone through Subspace Emissary. Toon Link, Wolf, and Jigglypuff are hidden in doors that appear after you beat SSE once.

You can also unlock everyone through Vs. mode matches:

5 - Ness
10 - Marth
22 - Luigi
50 - Falco
70 - Captain Falcon
100 - Lucario
130 - Snake
160 - R.O.B.
200 - Ganondorf
250 - Mr. Game&Watch
300 - Sonic
350 - Jigglypuff
400 - Toon Link
450 - Wolf

Additional ways:

Ness: Reflect 5 projectiles (use Fox, Mario or Pit)
Marth: Beat Classic mode
Luigi: Beat Classic mode without continuing
Falco: Beat 100-man Brawl
Captain Falcon: Beat Classic mode in less than 12 minutes
Lucario: Beat all 5 Target Tests with one character
Snake: Play 15 Vs. matches on Shadow Moses Island
Ganondorf: Beat Classic on Hard with Link or Zelda (untested)
Game&Watch: Beat Classic with every starter (untested)
Sonic: Beat Classic with 10 characters (fastest method)
Jigglypuff: Beat 20 events (I had to beat 21 for some reason)
Toon Link: Some sites say beat Classic with Link, this did not work for me.
Wolf: Beat Boss Battles mode with Fox (untested)

WiseSalesman
03-13-2008, 09:38 AM
Anyone know how to unlock assist trophies? The ATs from Custom Robo and Golden Sun seemed to just appear at random, and I know, at the very least, that I'm still missing the advance wars one.

Kroogah
03-14-2008, 06:27 AM
Anyone know how to unlock assist trophies? The ATs from Custom Robo and Golden Sun seemed to just appear at random, and I know, at the very least, that I'm still missing the advance wars one.

Custom Robo is 100 vs. matches, Isaac is 200 and Advance Wars is 300. And you get Barbara from Band Bros. when you unlock 25 hidden songs.

Snapple
03-14-2008, 07:59 AM
I swear it didn't even take me ten playthroughs of Classic mode to get Sonic, but maybe I'm wrong.

When I got the game, the first thing I wanted to do was beat Classic mode with all the guys I start out with. I also made sure to go through every difficulty at least once (not every difficulty with every character, that'd take forever). And without doing any other modes but Classic, I got Falcon, Luigi, Sonic, Marth, and Lucario, I think in that order.

Right now I'm doing the SSE. I'm right at the end, and hopefully Falco, Ness, Ganondorf, ROB, and Mr. G-Dub will all be playable as soon as I finish, because I have all of them on my team.

udisi
03-14-2008, 10:26 AM
you are correct beat classic mode with 10 characters and sonic will also appear.


I have a few grips here.

They no longer have the custom player matrix. I can't see how I do against my friends in VS mode anymore. THe have the basic character matrix, but not the custom one:( how sad. Grip #2, It counts stats from fights between a custom name and computer players in brawl. last big grip, it doesn't record stats from online play in a custom player profile. I was using a separate name for online, and it has no stats. I wanna know my online record.

Famidrive-16
03-14-2008, 06:29 PM
Stupid me, I buy some USB connectors and I get home to discover that I need a LAN adapter first. *facepalm* Looks like I'm online-less for the next week or so.

Also, not to spoil anything, but damn, the last boss in SSE is hard.

CaptainFalcon13
03-14-2008, 09:11 PM
I've been playing Brwal for a while and I've come to realize that Ike is realy strong. In fact I think he is to strong. Does anyone else agree on this?

P.S.
Captain Falcon still kicks ass
:above me:

Snapple
03-14-2008, 09:21 PM
He was a pain for me at first, too. I played through SSE on normal difficulty, and he took me like five tries I think. I mean, he's got some cheap ass moves. Like when he goes to the middle of screen and gives you the red ring of death. I think that's an instant kill no matter what, because I'd try to move away from him and use my shield, and it always killed me anyway. It just took a little luck though, and some good up-smashers.

Snapple
03-14-2008, 09:22 PM
Ike is strong, but he's also slow. I think that hurts him in the long run. I don't have any problems with him yet.

Also, I think this would be better served as part of the Brawl thread.

Famidrive-16
03-14-2008, 09:53 PM
I managed to beat him. Started off with some powerhouse characters (Dedede, Wario etc) using high jumps to avoid (most of) his attacks. By the time I had Falco I was ready to whomp him.

The only way I've found to avoid that ring was with Pkmn Trainer's Down + B switch.

PDorr3
03-14-2008, 10:00 PM
One thing I have noticed about brawl is that every character can hold their own, basicaly everyone got a buff from melee. Ike is very powerful with some great attacks (his up smash, and b> for instance) however his recovery is terrible if you play people who edge guard since his ^b recovery depends of nobody hanging on the ledge. A good sonic player can destroy Ike, you should try it.

Borman
03-14-2008, 10:17 PM
I dont think any character is overpowered, based on my playing. I can beat anyone with Toon Link, no matter who they are hah (Sounds cocky, but its true, so far anyway)

mnbren05
03-15-2008, 05:05 AM
Unlike Melee, Brawl is extremely balanced. When I started playing I noticed that unlike the previous installments, you can play as nerely anyone and stand a fighting chance. The game centers more on player ability as you have a very balanced playing field in terms of powers. Speed, strength, recovery, and a whole bunch of other areas work into each characters ability. In short, Ike is good but he is not overpowered.

TurboGenesis
03-15-2008, 07:38 AM
Ike is move too slow for my playing style and I have not have trouble to face him yet…

I like Captain Falcon too :)
My favorite current characters right now are
Mr. Game & Watch, Captain Falcon, and Pit.

I do agree that there is good balacnce with characters and random select is good to do to try other characters…

Fuyukaze
03-15-2008, 09:30 AM
I dont see where Ness is all that balanced. He feels so weak still. Also, Pokemon trainer so far kicks major butt when used well.

Sotenga
03-15-2008, 11:24 AM
Like when he goes to the middle of screen and gives you the red ring of death.

Wait wait wait... so, the final boss actually has the power to ruin your XBOX 360?! Holy CRAP, that's sinister. :-D LOL

So, who wants some unused tracks? It's too bad some of these couldn't make it into the game, as they're quite incredible. My favorite might be the Wind Fish's Ballad from Link's Awakening... so very melodic. Give 'em a check: http://www.editorartist.com/album.php?id=smash_brawl_!_lost_tracks

geneshifter
03-15-2008, 11:40 AM
Hey man, I think I know what will help you. I had posted this in the codes thread but forgot to post it here. Go into your internet settings and change the MTU to 1500. This should help you connect to online games better. It helped me. I would connect and get a player or 2 to connect to my match and then get dropped over and over. This MTU change works great. I play onlin e all the time now with no problems.




When I'm playing, this game's balls literally hang out of my wii. It's kind of distracting ...

... though I am having some online problems. I can connect (wirelessly - but w/ no Wii Wifi adapter) to "spectate" and bet on / watch matches just fine, but am having extreme difficulty finding anyone to play in online brawl mode. It only worked a handful of times, and I tried on and off for about three hours. I don't seem to be having any problems connecting to the actual wifi though, as it says I'm connected after only a few seconds.

Has anyone else been having these problems? Would the Wifi adapter help? What does it do exactly? Just "boost" the wireless signal? I don't ever have any problems downloading games on the VC, so do I need one? Would the LAN adapter work better (ie using a wired connection)?

Any help would be greatly appreciated.

Sotenga
03-15-2008, 11:43 AM
Welp, despite the fact that my formerly best character, Roy, is no longer in the fold, Ike does feel somewhat like Roy, albeit quite a bit different. He is slow, yes, but he does the DAMAGE! He's become one of my best characters in the game, along with Pit and Sonic. I'd also like to say that Lucas kicks Ness' butt any day of the week, and GET MOTHER 3 OUT HERE ALREADY.

... sorry, sorry, couldn't resist. Let me say this: This is definitely the best roster in the series thus far, and no character plays like another. Not even those that can be considered "clones" are that similar to each other... at least, I don't think. I haven't unlocked the entire roster just yet, so let me ask this question to anyone; do the "clones" feel anything like the characters off of which they are based? Personally, I don't think Luigi is even close to compare to Mario, and Ike is almost nothing like Marth. Lucas and Ness might be somewhat alike, but as I said, Lucas seems to be quite a bit more powerful than his Mother 2 counterpart. Falco has also become quite a bit different from Fox, methinks. What can anyone say about Ganondorf to Captain Falcon, Toon Link to serious Link, and Wolf to Fox?

Famidrive-16
03-15-2008, 05:47 PM
Some of Falco's moves (like B + Down) are different from Fox's. He's also faster moving than Fox is, at least from what I've played of the two.

Snapple
03-15-2008, 07:08 PM
I haven't unlocked the entire roster just yet, so let me ask this question to anyone; do the "clones" feel anything like the characters off of which they are based? Personally, I don't think Luigi is even close to compare to Mario, and Ike is almost nothing like Marth. Lucas and Ness might be somewhat alike, but as I said, Lucas seems to be quite a bit more powerful than his Mother 2 counterpart. Falco has also become quite a bit different from Fox, methinks. What can anyone say about Ganondorf to Captain Falcon, Toon Link to serious Link, and Wolf to Fox?

I haven't fully explored all the clone-types and their differences yet, but I can say a few things. First of all, the difference between Ike and Marth is humongous. Aside from the fact that they both use swords and are from Fire Emblem, I think it's safe to call them different characters altogether.

Ganondorf and Falcon aren't as similar as they were in the last game. Yes, they still have some of the same moves, but at the same time, Ganondorf feels different now. Like his forward-B move for example, it's a bit different now. Instead of doing Falcons dashing punch thing, Ganondorf dives, grabs a character by the throat, kind of chokes them, then drops them. Plus, now some of his aerials are different.

With Fox vs. Falco, I haven't played around enough to tell how different they are, but I'll definitely say that Wolf is NOT a Falco or Fox clone. He is a totally different animal. His gun works totally different. His up-B works differently. Almost everything, really.

As for Ness vs. Lucas, I also need to play more to see. I know there are differences, but I'm not sure how significant they are. I've heard that both are still good in their own way, but that they require different strategies. That's what the guys on Smashboards say anyway.

Sotenga
03-15-2008, 08:33 PM
The major differences I've noted between Ness and Lucas:

1: Some of Lucas' A attacks are quite different; he relies less on weapons like Ness does and more on his PSI power. His Up+A smash is incredibly powerful, where he does a flip kick and launches a short psychic blast upward.

2: The PK Freeze does a bit less damage than the PK Flash, but the freezing ability is a nice bonus.

3: The PK Thunder is able to travel through enemies and hit more than one as a result.

4: The PK Fire travels straight in the air, unlike angling downward like Ness.

5: Lucas has an extended grab using a Rope Snake; he's also able to cling onto the edges of platforms this way.

6: His PK Starstorm meteors are yellow, and not blue like Ness. I'm not sure if there's another difference that's not cosmetic, though.

WiseSalesman
03-16-2008, 12:21 PM
The only way I've found to avoid that ring was with Pkmn Trainer's Down + B switch.

You can also ground dodge it (Shield + down on the stick) but it takes some major timing chops.

Sotenga
03-16-2008, 03:25 PM
Question for anyone: I don't expect anyone to know this for certain, but... about how many trophies and/or stickers are there overall in the game? I was extremely shocked to find one of my favorite modern-day characters as a trophy... I'll mention who in black so as to not spoil the surprise for those who want it to be known.

SPOILER: KYLE EFFIN' HYDE FROM HOTEL DUSK. Man, TOTAL trip!!! Though, getting him's a bitch; you've got to beat All-Star mode with ALL 35 characters. Yikes.

Mayhem
03-16-2008, 03:29 PM
Which one is all-star mode? And yeah, I had heard that trophy was in the game ;)

Sotenga
03-16-2008, 04:11 PM
I haven't unlocked it yet (it requires you to unlock all 35 characters to play it), but I'll have to assume it's like how it was in Melee, which is simply a marathon battle against all 35 characters, one after another. That's gonna take a while for just one character, let alone all of them! O_O

Trumpman
03-17-2008, 12:03 AM
All-Star mode's a little different this time. You fight all of the characters from the same series at once, so sometimes you're battling against many opponents and sometimes just one. But you still have to beat all 35 characters.

God damn this game is amazing. Got back from school on Friday and already unlocked all the characters and stages. I do agree with the reviews about SSE, though, it was kind of lame. Co-op is really annoying-as 2nd player you just die a lot. But the cutscenes were awesome. The only other bad thing is that there are just generic target stages now; I miss the individualized ones for the different characters.

Sotenga
03-17-2008, 01:38 AM
Okay, so... Tabuu is pretty much the Antichrist. If ANYONE can give me any advice as to what works best for beating him, do inform me. Me and my friend are at a total loss as to how we go about kicking his ass, and it's pissing me off quite a bit. :grrr:

Famidrive-16
03-17-2008, 01:55 AM
Okay, so... Tabuu is pretty much the Antichrist. If ANYONE can give me any advice as to what works best for beating him, do inform me. Me and my friend are at a total loss as to how we go about kicking his ass, and it's pissing me off quite a bit. :grrr:

Start off with heavier characters first in the team. And lots of jumping when he attacks.

mailman187666
03-17-2008, 11:50 AM
Okay, so... Tabuu is pretty much the Antichrist. If ANYONE can give me any advice as to what works best for beating him, do inform me. Me and my friend are at a total loss as to how we go about kicking his ass, and it's pissing me off quite a bit. :grrr:

the game will also throw you so fire flowers, so try using those while constantly jumping. I'm not sure how to avoid some of his attacks, but a majority of them require you to be in the middle of the stage and jump when he attacks. Also use meta knight and use his tornado attack on him.

Snapple
03-17-2008, 03:16 PM
Tabuu is just a bit of luck. The first three or so times I faced him, I barely did anything before he killed all my characters. Then on the fourth time, he only killed one of my guys before I finished him. It was a vast difference. I just got to where if he uses a lot of attacks that leave him vulnerable, you can pound him pretty good. Attacks like the red ring are bad. Attacks that are easy to avoid and easy to pound him with aerials or up-smashes are good.

As for the number of total trophies, I heard it's around 540-545. I know for the challenge trophies, there are 128.

mailman187666
03-17-2008, 03:42 PM
I just have to say that I think this game is great and nintendo really catered to the hardcore and casual gamers everywhere. I think there this is even for collectors as well. Have you noticed that there are lists of every game made for a nintendo system in the options menus? you unlock titles as you play but what exactly do you need to do to unlock more games in that list? does it kinda just unlock different titles by playing more?

boatofcar
03-17-2008, 08:43 PM
Super Smash Bros. Brawl sells over 1.4 million since launch (http://arstechnica.com/journals/thumbs.ars/2008/03/17/nintendo-sells-more-than-1-4-million-copies-of-super-smash-bros-since-launch)


Nintendo has decided to share the US sales numbers for Super Smash Bros. Brawl, and they are impressive. Since the game's release a week ago, the title has sold over 1.4 million units. On March 9 alone, the game sold 874,000 units. While we'll have to wait for next month's NPD numbers to know for sure, it seems to be a very safe assumption that Brawl will be the best-selling game of the month. It is already the fastest-selling game in Nintendo of America's history.

"Super Smash Bros. Brawl has made the leap from video game to cultural phenomenon," said Cammie Dunaway, Nintendo of America's executive vice president of Sales & Marketing. "Game reviewers and the public alike praise its fun game play and extensive, inventive content."

Super Smash Bros. Melee, the last game in the series, sold more than 7 million copies worldwide—a record Brawl is already well on its way to breaking. Nintendo hits another release well out of the park. Be sure to check out our review of the game, if you haven't already.

Spoiler Warning: We really liked it.

Trumpman
03-17-2008, 11:01 PM
Yeah the final boss was a bitch. Too many cheap one-hit kill guaranteed moves. I tried online play with some friends a town over, but it was really laggy. I wish Nintendo actually cared about online play. Also, why the hell did they stop making Wavebirds? I figured I'd pick one up when they got cheap, but instead of getting cheap the price went up. Does anyone know where I can pick up a cheap (<$30) Wavebird in good condition? That would be perfect for my Brawling.

NinjaJoey23
03-17-2008, 11:58 PM
For those having trouble with Tabuu, I've found DK's Up+B spin to do tons of damage to him. I took away half of his life on hard with just DK.

Ok, so I've only had the game (and a Wii) for two days, but I am a huge Melee fan. Here are my thoughts so far:

*I don't like the new announcer's voice.
*The game feels like it has been slowed down a bit. I'm not sure yet if this is bad or good.
*I think Zero Suit Samus is horrible, and that she was just added to make sure everyone knows Samus is female.
*I don't understand why Mewtwo was knocked out for Lucario. The former is more recognizable in the franchise. Bad move, IMO. I'll also extend this to the substitution of Roy for Ike.
*Was anyone really excited for Lucas? I can understand in Japan, but in the US? He's just another character to avoid using like Ness. They are bad characters simply because they have AWFUL recover moves.
*I like the addition of Olimar, Wario, Meta Knight, Sonic, Pit, and Snake. That said, I think that Snake is too difficult to use effectively.
*Did anyone notice that now Sheik does look like a woman? In OoT and Melee he/she didn't, but now he/she does.
*Overall, it bothers me that they took out characters at all, with the exception of Pichu. Of course, I don't think that Ice Climbers should have ever been added.

I am pleased with the game, but it's not a huge leap from Melee, which I guess I was expecting. The original to Melee WAS a huge leap, this wasn't.

Icarus Moonsight
03-18-2008, 02:04 AM
I was sorta concerned that Pit would suck as a SSB character... turns out he's my favorite to date. His sword spin slide is pure awesome for ravaging a cluster of opponents. When the slide finishes keep tapping the button and the sword keeps spinning and the comp keeps dying. :D His recovery is great too. Though he can't edge grapple his ^ + Special more than makes up for it. You can recover from getting up smashed with near 200% damage fairly consistently with a double jump with some glide and a final ^ + Special to reach the platform again. :) Also, I've noticed since it takes you awhile to get back in the others have pretty much forgotten about you and it ups the chance you can sword twirl a group of them for some post recovery vengeance.

I was more excited about Olimar, but I really suck at using him and the Pikmin to any means resembling effective. :/ Guess I need to take some time and figure him out. If anyone here is good with Olimar, let me know. ;)

Yeah, I like this game a bit too much. :p

Lothars
03-18-2008, 03:28 AM
For those having trouble with Tabuu, I've found DK's Up+B spin to do tons of damage to him. I took away half of his life on hard with just DK.

Ok, so I've only had the game (and a Wii) for two days, but I am a huge Melee fan. Here are my thoughts so far:

*I don't like the new announcer's voice.
*The game feels like it has been slowed down a bit. I'm not sure yet if this is bad or good.
*I think Zero Suit Samus is horrible, and that she was just added to make sure everyone knows Samus is female

*I don't understand why Mewtwo was knocked out for Lucario. The former is more recognizable in the franchise. Bad move, IMO. I'll also extend this to the substitution of Roy for Ike.
*Was anyone really excited for Lucas? I can understand in Japan, but in the US? He's just another character to avoid using like Ness. They are bad characters simply because they have AWFUL recover moves.
*I like the addition of Olimar, Wario, Meta Knight, Sonic, Pit, and Snake. That said, I think that Snake is too difficult to use effectively.
*Did anyone notice that now Sheik does look like a woman? In OoT and Melee he/she didn't, but now he/she does.
*Overall, it bothers me that they took out characters at all, with the exception of Pichu. Of course, I don't think that Ice Climbers should have ever been added.

I am pleased with the game, but it's not a huge leap from Melee, which I guess I was expecting. The original to Melee WAS a huge leap, this wasn't.

I disagree fully about most of your points, mainly becaues I think this was just as big a leap from the original to melee as this is

Snake is easily one of the best characters in the game I find, he's just insanely good, as is Zero Suit Samus but I think this game has already surpassed melee in almost every way.

Snapple
03-18-2008, 03:41 AM
I think NinjaJoey might be jumping the gun a little with his impressions. I know lots of people who can use Lucas, Snake, and Ness effectively, and Zero Suit Samus I think is fantastic. I was never a fan of using Samus in the previous games, but Zamus has great speed and great range and some sweet moves in general. Completely different character from Power Suit Samus. I wasn't really very excited about her when she was announced, but she won me over in a big way with the way she plays and handles that electric whip.

There's so much new here that makes it seem like such a progress from Melee. The roster being so huge, SSE mode, online play, the challenge trophies, final smashes, and so on. Going from the original game to Melee, they added events, trophies, and a bigger roster, but I think there's just as much gained from the second to the third game.

I think it takes more than two days to really take in everything that Brawl has to offer. I'm still discovering new things. I still have a lot of solo stuff to do between online battles. I have to get more characters through boss mode and all-star mode. I have to get the time trophies for the target test. I have to find more music tracks and stickers and trophies. And I haven't even really gotten a chance to learn the nuances of most of the new characters.

ProgrammingAce
03-18-2008, 05:20 AM
*I don't understand why Mewtwo was knocked out for Lucario. The former is more recognizable in the franchise. Bad move, IMO. I'll also extend this to the substitution of Roy for Ike.

Lucario is insanely popular in Japan, probably more so then any other pokemon.

NinjaJoey23
03-18-2008, 05:21 AM
I think it takes more than two days to really take in everything that Brawl has to offer.

Then I'll play for a week, and see if my impressions change.

Mayhem
03-18-2008, 07:00 AM
Code in sig, add me people heh... been enjoying plenty of online matches and kicking some arse as Metaknight and Kirby. Brother has been doing well (as usual) as Pikachu, the blooming electric rat heh...

Kroogah
03-18-2008, 07:16 AM
Grinding through the unlocks......some are a pain in the ass, some are just a grind (i.e. beat Classic with everyone, All-Star with everyone, 100-man Brawl with everyone, Boss Battles with everyone, Target Test level 1 thru 5 with everyone.......and you have to beat Classic as Pokemon Trainer 3 times, Samus twice, and Zelda twice for all the character trophies)

I'm proud of my legitimately earned Porky Statue trophy, and my SSE boss trophies (haven't been able to stomach going after Meta Ridley and Tabuu yet, since those are a pain in the ass even on Easy). I suffered through Classic 39 times to earn my Creeping Crysanthemum trophy, but I think I'll just use a hammer for Kyle Hyde (since it won't let me use the hammer on the 2 hardest challenges left, dammit!)

600 trophies and 642 stickers. Almost there on the stickers. Collected most of the songs in a few hours thanks to this wonderful invention:

http://youtube.com/watch?v=JHlDWN1B198


I just have to say that I think this game is great and nintendo really catered to the hardcore and casual gamers everywhere. I think there this is even for collectors as well. Have you noticed that there are lists of every game made for a nintendo system in the options menus? you unlock titles as you play but what exactly do you need to do to unlock more games in that list? does it kinda just unlock different titles by playing more?

Games are added to the Chronicle by collecting trophies and stickers. i.e. Tiny Wario sticker = Virtual Boy Wario Land added, collect all Wind Waker trophies = Wind Waker added. I finished Virtual Boy first, Game & Watch a while later, and that's all so far.

WiseSalesman
03-18-2008, 09:10 AM
Was anyone really excited for Lucas? I can understand in Japan, but in the US? He's just another character to avoid using like Ness. They are bad characters simply because they have AWFUL recover moves.

A.) I knew a lot of people who were tournament capable with Ness in the last two games, and I don't see how anything has really changed.

B.) Although your recovery options with Ness and Lucas are somewhat limited, I think it's important to point out that not only do their ^+b moves deal more damage than maybe any other in the game (if you can body slam your opponent) but, thanks to Lucas' rope snake, he actually has TWO recovery options. Stuck between two walls and can't use ^+b? Lash onto the edge with the snake!

Kroogah
03-18-2008, 09:17 AM
An observation and a question for the truly Nintendo-obsessed out there:

Anyone notice that All-Star mode is not only by series, but chronological, sort of? I thought this was a nice touch, even if it means you fight everyone in the same order every damn time....

1980: Game & Watch
1981: Donkey Kong
1985: Ice Climber
1985: Gyromite
1986: Legend Of Zelda
1987: Metroid
1987: Kid Icarus
1987: Metal Gear
1989: Mother
1990: Fire Emblem
1990: Super Mario World
1990: F-Zero
1991; Sonic the Hedgehog
1992: Kirby's Dream Land
1993: Starfox
1992: Super Mario Land 2 (they must be counting Wario Land as Wario's debut)
1995: Pokemon Red/Green
2001: Pikmin

Also, I need help identifying 2 songs in the Famicom Medley.

song here: http://youtube.com/watch?v=5jUEnDS4Q0M

I've got:
Super Mario Bros. 3
Wrecking Crew
Excitebike
Punch-Out!!
?????????
Devil World
Punch-Out!!
Joy Mecha Fight
Duck Hunt
Donkey Kong Jr.
?????????
Urban Champion

Oobgarm
03-18-2008, 10:40 AM
Donkey Kong Jr.
?????????
Urban Champion

I don't know what it is myself, but damn if it's not a awesome-sounding clip.

Snapple
03-18-2008, 01:41 PM
I hadn't noticed that about the chronological order of all-star mode. That's pretty sweet.

Trumpman
03-18-2008, 02:50 PM
I also love the music in this game. So much better than Melee - pretty much every track in any game that you would want is in here. I also like the balance in Brawl, because in Melee there were some characters that just sucked (i.e. Pichu). Now it seems that all characters at least have a chance. Anyway, time to get cracking on that CD factory. Are there 600 trophies in total? The trophy game is actually quite addictive.