I had the chance to speak with Jonathan Blow, the creator of Braid, and get his opinion on a number of things..
One of the highlights:
Read the Entire Article @ SuperiorVersion.comAnother user would like to hear your thoughts on the fact that many innovative titles (Such as Braid, or any number of the other breakout hits on the Digital Distribution networks) are being pushed into online distribution, rather then being put onto store shelves with many of the blockbusters. Do you see this as a good thing, or a bad thing, whether because of differences in revenue, media attention, or any number of factors.
I don't know. It's been hard to get a game onto retail shelves ever since I got started in games. But when I got started, Internet publishing was not even an option. But now it is -- so the situation looks, to me, much better than it was 10 years ago. Whether that will hold up, I don't know. XBLA already does not seem so great for indies any more.
In addition, a video of the entire World 2 has been uploaded