Check this out! I wonder how this will play out.
http://dvice.com/archives/2011/06/capcom-tries-to.php
Check this out! I wonder how this will play out.
http://dvice.com/archives/2011/06/capcom-tries-to.php
I develop indie games on iPhone, iPad, and Mac
Wow the really stupid thing about that is that if I finish the game and want to play through again I can't.
I don't like this at all. It not only punishes used buyers, it punishes new buyers whether or not they intend to keep the game. I would expect a "New Game +" after the initial playthrough, but you can never go back and start a clean save? Boo.
-Dobie
NES, SNES, & Gameboy Collector
Way to go Capcom, piss off potential buyers so NO ONE buys your game. I'd wager that only core gamers jumped in feet first with 3DS, and that's the target audience for this title.
This idea had better backfire, that's all I have to say.
I can think of a few games on my shelf that are already like this, and those are just a few I know of off the top of my head. However, I believe those were just oversights. Intentionally not having a data reset feature seems silly. Here's hoping it backfires.
The blowback from this will be pretty fierce that I doubt it'll happen again, even if it happened in the past.
Yeah, I've experienced the lacking of the "full reset" option too with one or two more "casual" game titles. I always thought that it was simple oversight though since they were made by smaller developers. But, I've never seen it with hardcore games.
My thoughts is that if the publisher doesn't want people to re-sell then they should release via DSiWare. This whole thing has the opportunity to seriously backfire on Capcom.
I develop indie games on iPhone, iPad, and Mac
They've already told the Ace Attorney fans to piss off; I guess it's the Resident Evil fans' turn to be stabbed in the back (pun intended).
Oh, Capcom, may the depths of your stupidity come back to bite you in your nether regions swiftly and with great force.
Serving the retrogaming community since March 2005
DP feedback: +47(!), no negatives
can be found here: http://www.digitpress.com/forum/showthread.php?t=66092
It'll backfire when the solution turns out to be some kind of exploit, probably related to gray market activity, that is the means by which to erase the save file. And whenever the gray market becomes relevant to the game buying public, piracy invariably becomes a viable avenue for many people.
Shit, Nintendo should take issue with this for just that very reason.
I'm going to get a huge kick out of seeing the Capcom-Unity guys trying to do damage control on this one. They know how they can make up for this - they just refuse to do it.
Serving the retrogaming community since March 2005
DP feedback: +47(!), no negatives
can be found here: http://www.digitpress.com/forum/showthread.php?t=66092
Since replay value tends to significantly influence review scores, rest assured the game will be buried.
There was an adventure game for the C64 that erased itself when you died. A funny thing happened...no one bought it.
The games I were thinking of that lacked a data-wipe feature were Metal Gear Solid for the GBC, Magical Drop Pocket for the NGPC, and now I can't recall the third I was thinking of.
Someone correct me if I am wrong, but it sounds like you can play it again, but most of the unlocked features and or items will still be present.
Just trying to decode the language in that article ...
So ... before we march on Capcom HQ with torches and pitchforks ... it seems that users can't wipe the existing save file, but they can create their own new slot.Consider this: lending Mercenaries 3D to a friend, a little brother or sister will be worthless because they'll only be able to continue playing the game with your saved settings and create their own.
While I fully understand this may be the poor choice of wording by the author of the article, if there is some clearer explanation that the game can't in any way be reset I'd like to see it, because that's not what I'm seeing when I read that quote.
*EDIT*
What I'm essentially looking for is some evidence that a new game can't be started on level 1 where your character has no money/experience/items etc.
Last edited by Frankie_Says_Relax; 06-27-2011 at 12:51 PM.
"And the book says: 'We may be through with the past, but the past ain't through with us.'"
Yes, but
It would be completely and totally pointless to force someone's settings on another person while letting them start a new game. Why would they even implement such a feature and tout it as something much more serious? Seems like that would be a waste of time, resources, and public image.According to both the U.S. and U.K. game's instruction manual "saved data on this software cannot be reset."
Since none of us know what "settings" are yet (AFAIK the game isn't out yet) ... what is to say that you can't go in and simply adjust them?
I'm just seeing the typical knee-jerk gaming press/gaming public internet reaction here, and until the game is in the hands of consumers who can verify exactly what all of this means, I'm cautious to call for the heads of those at Capcom.
If the game creates a locked-down save file that we can't erase or reset, that could be viewed as a bad thing if you're only allowed to make ONE game file that will not allow you to re-start at level 1.
If you're allowed to make more than one game file ... I don't see this as a major problem, unless you're so OCD that you can't handle having more than one game file on your cartridge.
If the game forces you to carry over all the experieince/weapons/money from the un-erasable master save file, that could also be a bad thing ... but if NOT ... again, no reason to get our collective panties in a bunch.
If the un-erasable file only handles SETTINGS ... I'm pretty sure that most games allow settings to be freely adjusted. If the previous owner had the game set to hard ... what is stopping the new owner from going in and adjusting the setting to easy or extreme?
As most people know, I'm not a fan of reacting based on hearsay so I'd like some more info before I make a decision as to how good/bad this decision was.
"And the book says: 'We may be through with the past, but the past ain't through with us.'"
Last edited by TonyTheTiger; 06-27-2011 at 01:11 PM.