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Thread: Has the Rise of Retro Gaming affected Current-Gen Gaming?

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    Again tho, I will say that 15 years ago u didn't have indie games. I don't think it's a trend at all. I think this will remain for good. Gaming is much more diverse today, imo. Yea there's the big-budget titles that are just everywhere, but even back in the early 90s, u'll find sidescroller after sidescroller, so there was trends then, too. But people were at least trying new things a lot. The benefit now, though, is that unlike the NES era where the quality of games was a gamble, some were good some weren't, u can kinda have faith nowadays that if a game is released, even the little indie games, it's gonna be good. And the little sidescrollers out on Xbox Live Arcade and all those are really done right.

    So u have the benefit nowadays of diversity and experimentation, combined with real quality control that was finally fully-established more or less by the 6th generation. Even a lot of the shovelware games out can be half-way decent and enjoyable by the right crowd.

    Except for Ninja Breadman on the Wii. That game is garbage, it's the worst game I've ever played that's come out in the last 15 years. Horrendous. I'm amazed this was actually released. It's like one of the early 3D platformers from the mid-90s that just swung and missed like Bubsy 3D.

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    Quote Originally Posted by Arkanoid_Katamari View Post
    Again tho, I will say that 15 years ago u didn't have indie games. I don't think it's a trend at all. I think this will remain for good. Gaming is much more diverse today, imo. Yea there's the big-budget titles that are just everywhere, but even back in the early 90s, u'll find sidescroller after sidescroller, so there was trends then, too. But people were at least trying new things a lot. The benefit now, though, is that unlike the NES era where the quality of games was a gamble, some were good some weren't, u can kinda have faith nowadays that if a game is released, even the little indie games, it's gonna be good. And the little sidescrollers out on Xbox Live Arcade and all those are really done right.

    So u have the benefit nowadays of diversity and experimentation, combined with real quality control that was finally fully-established more or less by the 6th generation. Even a lot of the shovelware games out can be half-way decent and enjoyable by the right crowd.

    Except for Ninja Breadman on the Wii. That game is garbage, it's the worst game I've ever played that's come out in the last 15 years. Horrendous. I'm amazed this was actually released. It's like one of the early 3D platformers from the mid-90s that just swung and missed like Bubsy 3D.
    I actually own Ninjabread man. Pretty hard in 200X to make a game that's more unplayable than ET 2600, but by golley they pulled it off!

    I shoulda bought two of 'em: one to to keep in the shrinkwrap, since the cover art is literally the best frakking part of the whole game...

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    A lot of people remember the super nes as the best system. Sure the first party games were awesome and a couple of square, konami and capcom games too, but most of the games I rented were complete shit, and I wouldnt play.them most of the time. All games now are at least playable even if you dont really like them.

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    Kind of curious what third party games you accidented into as the library on the SNES is overall pretty solid. Sounds like you by dumb luck found the worst turds of the lot. Id say theres more functionally playable and fun titles there than on the NES.

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    Quote Originally Posted by Arkanoid_Katamari View Post
    I think too many people, I hear, always talk about how the current-gen gaming world is too watered down, theres nothing but GTA and CoD clones, there's nothing interesting, too many cut-scenes, too many dull hack-n-slash games, too many online shooters that get too repetitive, etc.

    But I think people are just fulla shit cuz there are so many games out these days, the gaming market has become maybe even more diverse then ever, thanks mostly to the online gaming markets available now on all the newer systems. So u can still go to Gamestop and pick up the newest CoD and GTA and Halo and Assassin's Creed, or go online and find tons and tons of indie games being put out that are SOO diverse.

    You see a revival of 2D sidescrollers, beat-em-ups, top-down RPG's, strange puzzle games, not to mention all the retro stuff like the old Nintendo games on the Wii and stuff. My roommate plays nothing but newly-released 2D sidescrollers, and I think people are just being plain ignorant when they say that there's nothing good out there today.

    I also think a lotta these games never woulda been made if it weren't for retro games becoming more and more popular. Do u think Super Meatboy would have ever been released in 2001?
    Absolutely correct. Modern gaming is better because of retro gaming, not in spite of it. On the surface, you see the yearly barrage of FPS, Sports and big franchise action games, but there are also tons of games that are fantastic that get far less attention.

    I always prefer to have a physical copy of a game when possible, but a lot of the time that's just not possible given the overhead costs involved in physical production, promotion and distribution.

    The perfect example of retro and modern merging together is the Ouya. Nearly everything on it is retro-inspired because nearly everything is produced by indie developers. and you now what? The Ouya isnt even a year old, yet it already has dozens of games that I would consider some of my favorites in the last decade.

    I think all of the negativity surrounding the Ouya are from those modern gamers who expect CoD and Madden. If you actually look at what the Ouya has to offer, I think a lot of retro gamers would be drawn to it, regardless of the fact that it can run emulators for classic games. I'm talking about its own library.
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    Quote Originally Posted by Satoshi_Matrix View Post
    Absolutely correct. Modern gaming is better because of retro gaming, not in spite of it. On the surface, you see the yearly barrage of FPS, Sports and big franchise action games, but there are also tons of games that are fantastic that get far less attention.

    I always prefer to have a physical copy of a game when possible, but a lot of the time that's just not possible given the overhead costs involved in physical production, promotion and distribution.

    The perfect example of retro and modern merging together is the Ouya. Nearly everything on it is retro-inspired because nearly everything is produced by indie developers. and you now what? The Ouya isnt even a year old, yet it already has dozens of games that I would consider some of my favorites in the last decade.

    I think all of the negativity surrounding the Ouya are from those modern gamers who expect CoD and Madden. If you actually look at what the Ouya has to offer, I think a lot of retro gamers would be drawn to it, regardless of the fact that it can run emulators for classic games. I'm talking about its own library.
    I know very little about the Ouya, but I'm interested now. The name sounds so gimmicky though.

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    It's the old "back in my day" mentality. There were plenty of terribly shitty platformers for the SNES, but they are easily forgotten, leaving us to recall the good titles. The same goes for every generation of gaming. There are lots of great new games, but for every great game, there are at least 5 mediocre titles, if not more. Same goes for music, movies, etc.

    There isn't a single generation of games/music/movies/literature which doesn't have memorable works. The same will follow for the current gen.

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    Quote Originally Posted by Arkanoid_Katamari View Post
    I know very little about the Ouya, but I'm interested now. The name sounds so gimmicky though.
    Yeah, the Ouya has an image problem for sure. the name aside, a lot of people assume it's little more than "lol mobile touchscreen games like Angry Birds on your tv". OR their real assholes who compare it to other consoles like the PS3/Xbox 360.

    The Ouya really only fits in it's own category. It's open source and indie, has it's own controller but you can use almost anything, plays games but can also act as a powerful open source media center much like a hacked original xbox, and it's an emulation powerhouse.

    Check out my video series on the Ouya.

    https://www.youtube.com/watch?v=wUcC90tkN0o

    https://www.youtube.com/watch?v=_ykNkfOUH1c
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    Quote Originally Posted by Tanooki View Post
    Kind of curious what third party games you accidented into as the library on the SNES is overall pretty solid. Sounds like you by dumb luck found the worst turds of the lot. Id say theres more functionally playable and fun titles there than on the NES.
    Valid, but there's plenty of broken-down messes on the SNES and Genesis, too. I think his point was the percentage of terrible games is far less nowadays then it was 20 years ago, and I think that's true. When u go buy a modern game, for the most part, it's either really good, or just meh. The amount of video game abominations is a bit lower.

    But really, I think it's cuz u went from bad Pac-man and DK ports on Atari, suddenly to games like Super Mario Bros, practically overnight, and so the standards for how to make a real good game weren't quite developed yet, probably, and it took some time to find what really works.

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    Quote Originally Posted by stardust4ever View Post
    I actually own Ninjabread man. Pretty hard in 200X to make a game that's more unplayable than ET 2600, but by golley they pulled it off!

    I shoulda bought two of 'em: one to to keep in the shrinkwrap, since the cover art is literally the best frakking part of the whole game...
    I picked it up for maybe $1.50 at a Gamestop, figured for that cheap, I'll take a risk of it sucking. It just amazed me how bad it was. This game would suck if it came out on N64. We tried selling it to a retro game store, they didn't want it bc they knew how bad it was. I found a place that eventually took it, but it took work to get rid of it. I kinda wish I'd kept it tho, just to show people how awful this game is.

    By the way, ET on 2600 is unplayable, mainly cuz the developer tried to make a game way too complicated for what the Atari could handle. If he'd just kept it simple, it woulda been a hit. It's actually meant to be a story-based game that u beat, its just that the time it came out, it was way too early for a game like that. His idea prolly coulda worked well 10 or 15 years later, tho. Yea, that's right, I'm defending ET. The developer has said he had a creative vision and didn't wanna make just another pac-man clone. I respect that. I think it was just the technology wasn't there yet with that game.

    But with Ninja Breadman, the developers failed so miserably to create a game that was in a style that the Wii was just built for. Shit, it coulda been made for the N64 and woulda fit right in with every other failed 3D platformer of that generation. This game is AVGN quality.

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    Quote Originally Posted by Arkanoid_Katamari View Post

    By the way, ET on 2600 is unplayable, mainly cuz the developer tried to make a game way too complicated for what the Atari could handle. If he'd just kept it simple, it woulda been a hit. It's actually meant to be a story-based game that u beat, its just that the time it came out, it was way too early for a game like that. His idea prolly coulda worked well 10 or 15 years later, tho. Yea, that's right, I'm defending ET. The developer has said he had a creative vision and didn't wanna make just another pac-man clone. I respect that. I think it was just the technology wasn't there yet with that game.

    But with Ninja Breadman, the developers failed so miserably to create a game that was in a style that the Wii was just built for. Shit, it coulda been made for the N64 and woulda fit right in with every other failed 3D platformer of that generation. This game is AVGN quality.
    ET is far from unplayable though...it is just hated on because the internet told people to hate on it.
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    Quote Originally Posted by bigbacon View Post
    ET is far from unplayable though...it is just hated on because the internet told people to hate on it.
    It isn't completely unplayable, perhaps, but it lacks the great gameplay of games like Maze Craze or Vanguard. I don't think it's the worst game ever, I think ur rite about it just being hated on cuz of the internet, but it's definately not that great a game at all. The graphics are actually pretty decent, I think, it's just that u put it in, and ur not sure wats going on or what to do, and it's confusing without a manual. Which I, myself, lack. I just think it woulda worked way better if this was on the NES, a system which could really handle more in-depth games with storylines much better.

    Maybe it's just that I haven't played too many story-based Atari 2600 games, so Idk how good the Atari is with games like this.

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    Quote Originally Posted by bigbacon View Post
    ET is far from unplayable though...it is just hated on because the internet told people to hate on it.
    It hasn't yet become cool to like E.T.







    It's terrible and unplayable and completely worthy of hatred.

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    Quote Originally Posted by wiggyx View Post
    It hasn't yet become cool to like E.T.







    It's terrible and unplayable and completely worthy of hatred.
    Pac-Man on Atari also played a significant role in the game crash of '83, but it's E.T that gets all the hatred. E.T. I think was just a great idea that was ahead of its time and executed as best it coulda been, prolly, but again, my opinion is the idea was too advanced for the hardware.

    It really should be the decisions made by Atari surrounding E.T. that desserves the hatred, not the games. There's a million bad games out there, and the Atari has plenty of others. Ever try Golf? E.T. was just a huge disappointment cuz of the hype surrounding it, and its overproduction. This was Atari's doing. Other shitty Atari 2600 games were made but none of them are talked about cuz Atari didn't make decisions around those games like it did with E.T.

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    By the way, Pac-Man on 2600 isn't that bad, imo, it was just over-hyped for its release and everyone expected arcade quality Pac-Man which is impossible on the 2600. It's mainly just the graphics which is the let-down on that one. Ms. Pac Man was better, tho.

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