$60 for download-only games would be a rip-off. That's why I like WiiWare. There's a very good selection of $10 and $15 games. It's a great price point and the library features many high-quality, well-produced titles. I'm sure the same goes for Xbox Live and PSN.
Even for a complex, full-length, AAA game like Metal Gear Solid 4 or Super Mario Galaxy, I think $35 would be the most I'd spend on a download-only version. Think about it: the publisher isn't paying to have discs, cases, and covers manufactured and shrink-wrapped. The publisher isn't paying shipping costs, either. The game is just files on a remote server. With those expenses gone, why would I still be expected to pay $50 to $60 per game? I imagine publishers would pass along at least some of the savings to us, their customers.
Back to WiiWare though: This is the direction in which I want the game industry to go. For $60, I can buy World of Goo, LostWinds, Mega Man 9, and one of the Strong Bad games...or for $60, I could buy Metal Gear Solid 4. I realize for some people, spending $60 and getting one deep, complex game like MGS 4 is the better value. That's fine. For me though, spending $60 and getting four fun, simple, highly-rated pick-up-and-play games is the better value. I don't have time for long, involved games anymore and am glad quicker, simpler, arcade-style games are making a comeback...and for a much lower price, too!![]()