If memory serves me right, the reason the TG-16 was so much bigger than the PC-E was the large amounts of RF Shielding needed for the US market.
But then again, I could be wrong.
If memory serves me right, the reason the TG-16 was so much bigger than the PC-E was the large amounts of RF Shielding needed for the US market.
But then again, I could be wrong.
Welcome to Macintosh.
I'm pretty sure the biggest waste of space is the Jaguar... oh, that's not what you meant... nevermind.
Not only RF shielding, but also to appeal to Americans. The PC Engine was a tiny little thing, and I think they assumed that people in the US wouldn't want to spend so much money on something so tiny. People want to get their money's worth, which is why US game consoles tend to be so large. The Atari 5200 is a prime example. The Atari 2600 was so large because the original design was for large stereo speakers to be integrated into the case, which is why there's those round grill holes in it. They decided late in the game to make the audio go through the RF to the TV instead, but they left the speaker holes in the unit (probably for air flow).
Many times systems were released in the USA/Canada with a bulkier and sometimes hideous design in comparison to their counterparts in other areas of the world
... Super Nintendo ,TG16, Nintendo Entertainment System.
DERP