Quote Originally Posted by BHvrd View Post
All I can say is that if you haven't played some of the PS3 exclusives like Uncharted 1/2, Motorstorm 1/2, Resistance, Ratchet and Clank 1/2, Heavenly Sword, Flower, inFamous, Killzone 2, Metal Gear Solid 4, etc., you haven't experienced "next gen" gaming.

PS3 has next gen gaming galore, the best set pieces and production values on the market. They put alot of money into their games and it shows. Better graphics is debatable, but Sony's production values are through the roof.

What is a "game" on another system is an "experience" on the PS3 and I firmly stand behind that quote.
When you put it like that it makes me feel like I've definitely made the right choice!

You should get a job in PR!

I must admit, Motorstorm is great fun and looks really nice on my HD TV screen. I haven't played Unchartered 2 yet, I'm not sure if it's been released in Japan yet? I have seen trailers for the game and graphically it does look incredible. I think it's the first game I've seen where it's made me think "the 360 can't do this".

Leading on from that, is that the reason dual-platform games are made on the 360 first and then ported to the PS3? Is it because developers know that the PS3 can do anything the 360 can, but the 360 isn't capable of reaching the graphical heights of the 360? If that's the case, does it mean that the 360 is holding back the PS3?!? I know that from a financial standpoint, generally speaking, third-party developers cannot make games exclusive to one system given the incredibly high development costs, so is it a case of them developing for the 360 then porting the same game to the PS3 with little or no graphical enhancements? After seeing the Unchartered 2 trailers, it does make me wonder why no other games come close to looking as good as it does on the PS3.