Sony
http://en.wikipedia.org/wiki/Toro_%2...n_character%29
I have no answer for MS. lol, I don't know if Toro counts as a mascot though since he was pretty much Japan only and only appeals to 12 year old girls... and middle age japanese men?
Sony
http://en.wikipedia.org/wiki/Toro_%2...n_character%29
I have no answer for MS. lol, I don't know if Toro counts as a mascot though since he was pretty much Japan only and only appeals to 12 year old girls... and middle age japanese men?
Last edited by dayzed4life; 01-08-2010 at 09:52 AM.
So when did all the furries latch onto Sonic like leeches anyway?
Not a pleasant look.
"If each mistake being made is a new one, then progress is being made."
You're right about Crash Bandicoot. I liked that series of games back in the late 90's, too bad they did not continue to use him.
As for Master Chef and Toro, I haven't heard much about then (Toro nothing at all).
The key to having a true, long lasting mascot is to be a first party powerhouse (as a mascot shouldn't be third party). Sega was and Nintendo is. Not so much with Sony and MS.
IMO, Sega screwed up with Sonic during the Saturn years.
Not releasing (and/or canceling, in the case of Sonic Xtreme) a proper Sonic game during those years was almost blasphemous, to Sega fans. Even if they made it in 2-D, there should've been a Saturn Sonic game.
Spinball and Racing seemed like pathetic attempts to cash in on the Sonic franchise. And this pretty much tainted the Sonic name, to me.
Almost similar to Nintendo ditching Metroid during the N64 years. When the 3-D versions started coming out, during the Gamecubes life, Metroid didn't have the same feel as its older games.
A 2D Sonic for Saturn could have been amazing.
Bonk definitely WAS awesome.
As for the lack of mascots on Sony and MS systems, I think that it all stems from a desire to shy away from being perceived as too "kiddie." Games like Mario (and Sonic and Bonk and so on) appeal to a certain age demographic that Sony and Microsoft just aren't looking for. That's not to say that they didn't try with mascots, though. Sony did use Crash Bandicoot pretty heavily for awhile, and I distinctly remember a lot of early promotion with Sofia from Battle Arena Toshinden and Robbit from Jumping Flash, and Microsoft did try with Blinx for a while there.
I guess that it boils down to the thought that they didn't need mascots, and given the PS1 and PS2's sales, they may have been right (bringing a tear to this platform fan's eye).
By the way, Zap!, let's agree to disagree on the Sonic-Alex Kidd debate. I have a feeling that neither of us are gonna budge too much on this one.![]()
Settle down, raise a family, join the PTA
Buy some sensible shoes and a Chevrolet
And party 'till you're broke and they drag you away
It's okay, you can dare to be stupid
Hmm, So besides the camera angles, why did you really not like Sonic 06?
I have said it before and I will say it again, the camera angles for me only messed up when I made myself a shortcut that was not intended in the game.
The Shadow game itself was pretty good. Sure, it is a very far departure from Sonic games, but then again, a departure from a departure is not out of the ordinary.
From all of the people I have talked to, I have concluded a bunch of information about the Sonic hate (since this issue comes around alot): Sonic keeps changing the formula and leaving 2D, plus the camera angles can get annoying. Is that it?
Sonic has definately changed and shifted over the years. That is not always a bad thing. A perfect example: Tony Hawk. Now, I am a huge Tony Hawk fan (I even wrote a guide for the game that got bad reviews, explained the bad reviews, and then explained how to be good at the game), but their formula and keeping it mostly the same has hurt them in business. Now, the games sell very well. What I mean by that is that another game like Skate will come along and completely change the skateboarding video game formula we are used to, and it worked out very well for Skate
Some of us nerds would love for Sonic the Heghehog 4 (sequel to the Genny game) to get released on XBLA ala MM9 style, but the rest of the world may not want that. Many people out there have horrible attention spans and would get too bored, too fast with nothing but 2D Sonic games.
Sure, Sonic 2 was a masterpiece, but lay off the pedestal that because that game was so amazing, that you will reject anything that is not that good. You will reject anything that does not adhere to the Sonic 2 formula.
Have you even played Sonic Unleashed? The game is badass. As for the werehog stages, do not feed me the "it is a clone of xxx". What? God of War?!? God of War is a clone of Die Hard Arcade and Dynamite Deka. Sure, there is a little more action sequence button hitting (I think it is called that) than DHA, but look at the games. God of War was not the first, and it won't be the last. It is somewhere in the middle.
No, the werehog is not 2D Sonic, but it is still fun to play. There a alot of examples of other characters that have changed over the years as well and I will not even start to bring them up now.
I say that instead of just looking for reasons to hate the newer games, go in and try to enjoy it. All of these, Sonic sucks, Sonic fell off, I don't even know much about the next game but since Sonic is in it I know it will blow seem to be just random online rants really.
We are gamers. Even though, yes, I am a fanboy, I am pretty confident that some of the anti-fanboys hop up to try and get people like me going on a rant. Instead, we should take the time to play the games we think will blow. Remember kids, some games, even if you suck at them, are still good. Tony Hawk Ride is a great example of this. Alot of people just suck at the game. Because some of the same people were good at the other TH games, it went immediately into a "this game is horrible" thing. Learn to play the games. Don't hate them because you are not an expert at them.
I am going to stop hopping into Sonic hate threads and just defend Sonic, I will do something different: Tell me why you don't like Sonic games now. Tell me why you do not like the newer Sonic games coming out. Tell me why you should write off Sega All-stars racing while playing spin-off racing games with other popular characters in there. Instead of regurgitating the same old stuff, lets get technical.
Really, explain to me why you do not like the newer Sonic games. I will reply and explain to you many of the good points in the games though when you reply.
I figured that if you are going to make another "Sonic has sucked since Genny" threads or bump an old one, at least go into some detail about it instead of "don't even get me started with Sonic 06". I am getting you started. Go ahead, tell me about why you don't like it.
As for character spin-offs themselves, Sonic is not the only one to do it. If you did not like the Shadow games, go ahead and say why.
Yes, I will retort, but it is easier for us to do it this way than to have anti-Sonic rants and then me doing a Sonic rant. Let's get technical.
Last edited by SegaAges; 01-09-2010 at 12:22 PM.
It;s not hard to understand peoples disdain for modern Sonic. The original Sonic games were some of the best games in their genre. The new Sonic games are nothing but mediocre license whoring. I don't think anyone would complain about the series changing if it were changing for the better, but you'd have a hard time convincing anyone that crappy voice acting, sloppy controls, useless new characters, boring cutscenes, absurd loading times, and bland graphics are improvements over the original games.
Graphics have been continually improving over the years. No, they are not Gears of War graphics by any means, but then again, many games are not. The graphics do continue game after game. The graphics on Unleashed are pretty awesome, actually.
The controls did not feel sloppy in Sonic 06 or Unleashed. If I told Sonic to move in one direction, he would move in that direction. If I wanted to do a homing attack, the homing attack worked just fine. I have never had an issue with controls being sloppy at all on the newer Sonic games.
Most series will continue to introduce new characters. Here is just an example (do not get all hissy, as I am not talking down the game, just using an example): The CastleVania series still continues to pump out new characters over and over again.
Voice acting: ok, fair enough. You are correct that voice acting is not all that great.
But when did voice acting mean a game was just absolute crap?
The fact that the game even needs a homing attack should tell you something about how well Sonic translates into 3D.
The problem I have with the graphics isn't the technical quality, it's the fact that the game world just isn't as interesting or unique as it was in the 16bit games. It's just Sonic in a generic looking environment with generic looking people and cars and stuff. If it had the same style as the classic games, I wouldn't mind it so much.
Also, the game is named after Sonic, so I don't think it's too unreasonable to expect him to be the focus. I wouldn't want the next Batman game to force me to play as the Justice League two thirds of the time.
Castlevania is not a good example because, for one thing, it has had a different protagonist in just about every single game since Castlevania 2, and secondly, it's japanese title actually references Dracula, and not the hero. It's a game about going to Dracula's castle and beating his ass down. Sonic is a game about a blue hedgehog that goes fast. The werewolf stuff in Sonic Unleashed would be like making every second level in Castlevania Rebirth some sort of monster truck race.
Kedawa makes an interesting point.
What the hell happened to Spring Yard Zone, Oil Ocean, Casino Night Zone (seriously), and all of the other very robotic, futuristic zones and scenery?
When did sonic get off a plane and go LOOK GUYS, CALIFORNIA. LETS GO CHECK OUT THE BEACH, HIT UP THE HOTEL, AND MAYBE KILL SOME BAD GUYS TOO IF THERES TIME BEFORE DINNER.
Settle down, raise a family, join the PTA
Buy some sensible shoes and a Chevrolet
And party 'till you're broke and they drag you away
It's okay, you can dare to be stupid
The levels in Sonic unleashed and Sonic 06 were not all on the beach.
No, they do not have the same exact zones, but honestly, just rehashing the same zones in 3D, to me, sounds a little lame. Switching it up to newer areas is super awesome.
The Werehog, yes, it is a different mode of play, but it is not bad. It is actually very fun.
If you want speed, man, some of the levels in Sonic Unleashed are seriously just insane.
Saying a homing attack is required for 3D to make it better is kind of silly bro. It is an extra move.
There are numerous games that made a transition to 3D and added new moves. It is assumed that there would be extra moves.
The games do have a couple beach levels, but not all that many. It covers the basics and also evolves in that. You know: lava, ice, water, sand, big city/metropolis.
Here are some screenshots to show you guys:
http://xbox360media.ign.com/xbox360/...8041725958.jpg
http://media.teamxbox.com/games/ss/1310/1146772066.jpg
Honestly, I just grabbed a couple to show that the detail in the game's backgrounds was actually pretty good.