I think it might be a case like the first two Turrican games, people who played the original computer versions like the games, but people who played the console ports hated it... with Turrican I think that that's partially because the ports aren't quite as good as the original games and partially because console and PC gamers like different things -- that is PC gamers like more depth on average than console gamers. I'm not sure how much that applies to Shadow of the Beast, though, though I do know that some of the ports were pretty bad... (the Genesis one particularly) I've only spent a few minutes with it, and on Genesis, but it didn't exactly look interesting. And the game didn't have a PC version, only Amiga, Atari ST, and C64, so the console versions are the only versions most Americans have any exposure to.
In any case, whatever the case with Shadow of the Beast, I would guess that that is absolutely the case with Blades of Vengeance. It might look like an action game at first glance, but it isn't one, it's got a lot of strategy to it. You need to treat it as the fairly complex game that it is, not a simple hack-and-slash game, in order to like it.Originally Posted by Arkhan
Yeah, they can't even jump high enough to make it to some of the hidden areas, I think...use the female if you plan on beating the game
Fabio and Merlin are worthless.