
Originally Posted by
Aussie2B
Not surprising. There have been D&D fans bitching about Japanese RPGs since the first Dragon Warrior. It's nothing but elitism. All this fussing over the term to begin with is dumb anyway since "role-playing game" is so vague that you can apply it to practically any game, so big whoop if it gets applied to something slightly different from what it was originally used for.
The funny thing is that it's the other way around in my mind. When I see Western RPGs, they usually don't feel like "real" RPGs to me. Unlike the D&D followers who define an RPG by the level of customization and how open-ended the world is, I define RPGs by the gameplay just as I do with practically any other genre of games. And to me, RPG gameplay stems from the Dragon Warrior school of design. Most Western RPGs look like hack & slash action to me, making them more akin to Zelda-style adventure games in my mind. Granted, plenty of Japanese RPGs are getting more active-based gameplay, but they still have some level of structure to them.
But that's just my perspective and I know it's pretty unconventional.