
Originally Posted by
shopkins
What you say about different mindsets is interesting. When I was playing Shenmue one of the things that annoyed me was that, despite how much freedom I allegedly had with Ryo, I could not make that sucker stay out past his bedtime unless it was plot ordained. His aunt worried so he went home. That conflict between what I wanted to do and what Ryo wanted to do completely broke the illusion that I was the player character for me. Instead I'm just kind of shuffling him around for a while. Like you say, a lot of JRPGs are like that, and for me they make you feel more like you're watching a character than controlling a character. I think that's a strike against them being accurately called role playing games because the role plays out the same regardless of your input.