I'm saying that anyone who actually bought an e-Reader to play NES games (which is not a huge number of people) wouldn't mind. If you don't mind swiping 10 dot codes to play Donkey Kong, you probably won't mind swiping 30 dot codes to play Metroid. Saying that that was the reason they killed it was an exaggeration, of course, but the phrase "convenient for the consumer" is not something that applies to the e-Reader. [I've never used a Famicom Disk System, but I'd imagine reading a disk takes longer than swiping a card.]
From what I understand, the e-Reader's flash memory (that saves the game you scanned in so you don't have to re-scan it to play it again) is one megabit, and it plays NES games by having an NES emulator built in, so apparently larger games were being considered. Supposedly there are homebrew utilities to convert data into dot code that you can print out with a high quality printer and scan it in, but I'm not about to try it.






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