I'll agree that Castlevania sounds nice, but Batman Returns? Most of the "orchestrated" music uses instruments that make the game come off as bland SNES music. That game also is an example of why I believe the SNES can't do bass.
Toss some dude on the ground and any "thud" lacks punch. SMW exhibits this as well. Bullet Bills launching & the fireworks at the end lack fullness, they sound flat.
TMNT isn't a good comparison, I feel Konami half assed "Hyperstone". That and "Turtles in Time" is a better game overall (being more arcade accurate)







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