I bought an MT-32 just recently. Got it set up, and it seemed to be working great... but now after about 10 minutes of playing a game, all sound (including regular sound effects not from the MT-32) starts to crackle, and eventually cuts out. At that point, I tried running the "DIAGNOSE" program that was installed with the SB16 software, and it claims it can't find a soundblaster at IO address 220 (which is where it definitely is installed). If I turn the computer off and on, it works fine (at least for another 10 minutes or so).

My theory is that the card is somehow overheating and eventually "crashes". Anyone had this happen to them? Maybe my Gameport-to-MIDI breakout cable is bad or something? (Joystick and MIDI-Out certainly work).

I still have an AWE64 and GUS that I'd like to try out, but is the whole "MIDI on Gameport" a standardized thing? Like, the same cable should work on the GUS too, or would I need Gravis's official MIDI box? I'm a little hesitant to try, because while SB16's aren't hard to find, I certainly don't want to fry my GUS.

I have empty memory slots on my GUS. I probably only have 256k of RAM on there. Is it worth trying to fill this up? Even though they're not SIMMS, they look like standard RAM chips, so I'm guessing they can be found pretty cheap, but would it actually provide any noticable difference in games?

--Zero