Preface: this is going to be a long post.
Just like everyone else here, "I'm not complaining." I'm just lamenting the state of things and acknowledging those who have vowed to contribute to give them thanks.
I'm sure that as I have Joe's direct approval on this matter that he is fine and dandy with it. Actually, from his perspective he is worried that the Museum project is overshadowing the App project! Personally I see them as two very different things for different audiences so there should be little danger of "toe stepping" but rather a positive synergy. I hope the app actually brings attention to all of the other facets of Digital Press to a new audience to help grow the existing audience.
Behind the scenes, there are very good reasons for this project happening now.
Just take the initiative like I did back around October 2010 or so and send a Private Message to The Leader, Joe Santulli (DigitalPress on the forum) and ask how and where you can help.
Yes, those online and printed copies are quite old for the most part. However I have personally crafted and already deployed software which, when mass utilized this summer/fall, will cause the Guide to be as up-to-date as the Master Copy and then some! Plus with its ease-of-use, the Guide will be kept as recent as digitally possible by its Trusted Contributors.
Exactly, we will eventually have this feature + 1... for you see, many games are missing boxes or UPC codes, so this app will recognize games from the cover alone as well!
Like five months ago?
The App project was launched eight days after the Museum project, and the App project will end twenty-one days before the Museum one. That's hardly the same. What do you want, us to wait until we know the Museum is a success? That's quite some time away!
I'm all for that.
There's a site for that at http://vgcollect.com/ - feel free to help out that community project if you wish as they do appreciate contributions. But as for the DP Guide, there's a whole forum section here dedicated to pointing out needed changes. Have at it.
You shouldn't assume, you should reread. As noted in my initial posts on this subject, "However the underlying technology which will be used to create the app, called PhoneGap, is fundamentally cross-platform in nature and allows for easy release to additional platforms. Therefore upon the success of the Android version further versions for other popular platforms will be rapidly released."
Why "upon the success of the Android version?" Because those app purchases' revenue will be used to fund the purchase of an Intel-based Macintosh computer, as unlike Windows Phone 7, Blackberry, WebOS, Android, etc., iOS is the only one which requires a more expensive and uncommon Mac.
So no, there won't be any additional fundraisers for this app if this first fundraiser is successful. The app will be self-sustaining for future releases.
It might, but that wouldn't support the Guide or its Contributors. And though it hasn't been mentioned until now, proceeds from app sales will be finding their way back to the Contributors and Digital Press too to help fund the site and other projects. As for mobile site usage, I suggest Opera Mini or Tapatalk.
I'm sorry, but I need to prototype and debug the app somehow, and a viably modern computer and actual hardware running Android OS are the most direct route. I only have a ten year old computer here which while good for basic development and Web surfing is inadequate for running the Android SDK or emulator.
And if you haven't seen people in the classic gaming community ask for money up-front for projects, you need to look harder or wider.
Should I assume all risk while volunteering, or should we not have a "first penguin?" I'd rather not be orca food.
Most of those people did not closely read what I wrote in the first post or the Kickstarter page and are mentioning things that are not really a major dilemma. Either that, or saying they don't have a smart phone or Android device or would pay for something like this, in which case, why listen to people who aren't your customers? I am more concerned with what those who do have a smart phone and are willing to pay for this app want.
Stop spreading this myth and actually read the Kickstarter page. At the $5 contribution level, you get a copy of the app for your pledge. Yes, that's right, PEOPLE WILL ONLY PAY FOR THE APP ONCE. Contribute now and get the app right on day one, or sit on your thumbs and get the app down the road. Either way, same price.
What, are you going to next bemoan about people making money from Web sites on the Internet? Clearly those are technologies created by the collaborative efforts of volunteers with others building atop them with no compensation to the original contributors. Or the fact that the printed Guides see cash go to those who organize DP's efforts and isn't distributed down the chain to all the volunteers who are Guide Contributors who choose to devote their spare time and effort at no charge? Perhaps the Printed Guides and the Online Guide and the app will all manifest themselves out of our collective good will instead of requiring work and money? Some people are willing to take that cost as a lump on the chin and try to make it back after years of effort, but I'd rather ask for the community's help.
And further to the point, I am giving 15% of all the profits from app sales back to Joe to use as he sees fit. I was hoping the "community" would give me the benefit of the doubt and not think I would just take without giving. Mayhaps Joe will use that money to pay for the substantial hosting costs of this site, a Web site which has been nothing but a financial burden since the beginning. Perchance those funds might be used to compensate Guide Contributors, or maybe to financially back the Museum. The choice is up to him. But don't dare say I don't or won't give back.
My "paycheck" doesn't need to be justified, and that isn't what's being justified here anyway. ProgrammingAce, have you ever even developed a commercial app for sale? The cost of the Price Guide app - which is not pure profit in the bank as most app stores take 10%-30% and that doesn't include investment in hardware or worker's time - is for the cost of development and continued development of the app and new features. A widespread and open contribution channel from hundreds or thousands of users would be much more work to manage than developing and improving the software itself! And as I am merely the potential developer, I don't have a call on how Guide information is handled - that is Joe's call, and he chooses to prefer a cadre of 60 trusted contributors instead of relying on the thousands of unknowns.
GOATDan, read the original post again. A checklist feature to mark the games you have, want, and have for trade, as well as condition, included items, and notes for each, will be an included feature.
Thanks for your interest, everyone!![]()