What you do in Skyrim defines who you are. Your "class" is a culmination of the skills you've leveled up by using them throughout the game. I can't think of anything more engaging or true to the spirit of a role playing game.
Predefined classes are so limiting and would've wrecked the game IMO. Although I have ~150 hours sunk into Oblivion, I still lament being forced to pick all my class skills in the first few minutes of the game (when I was clueless to what each one actually did). Skyrim's system is perfect in that you're never "locked" into a particular path. This is essential as your character evolves. I used destruction magic a lot in the first 50 hours or so. As the game went on it just wasn't working on high level enemies so I ended up going all sneak/archery for the last 100 hours or so. Oblivion would've made me choose up front and then I'd be stuck with those skills (and never be able to level up). Screw that. I want the freedom to level up whatever skills are useful at that time.






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