Quote Originally Posted by Griking View Post
How so?
The graphics and gameplay look and feel cheap. The narrator doesn't go well with the graphical styling. The combat is dull and monotonous, and your attacks don't feel like they're connecting; you don't feel the impact. I knew immediately upon playing the demo that it was a crap game. But I also knew that it would be very successful one, because it was part of the Summer of Arcade, and therefore it would be receiving a great deal of attention from the gaming press, which would result in thousands of clueless morons buying it.

A typical American is a weak-minded person with no taste who can't think for themselves and needs to be told what to think and what to buy. If a thousand people tell them that turds taste like chocolate, then they will think the same. Just look at the movies and music that is popular with Americans these days. Complete garbage! What is successful is what is popular. And what is popular is whatever gets the most attention from the media. And what gets the most attention from the media is whatever the publishers decide to throw the most money at for "marketing". It's brainwashing. And it works well on stupid people.

Look at the popular games... most of them barely have any gameplay, they play more like movies, and they have no replay value. They're not challenging, and they do not require any skill or intelligence to complete. And there's a reason for that, because the people that these games are designed for are imbeciles.