No actually I'm not wrong, I was speaking of the classic 256 color displayable VGA PC's had in the DOS era. The SNES can handle what I said, it's just that games didn't do it with the visuals as I had explained to me by 2 different emulator authors. I never said that Mode7 was a different effect nor did I say it was on multiple layers either and it's obvious to anyones eyes it's not. The GBA did a 'mode7' of sorts on more than one and allowed for sprites to scale and rotate too which SNES didn't without help (Yoshi, FX2).

I'm not exaggerating, you're having a literacy problem other than me being off on the sound channel total.