Quote Originally Posted by joshnickerson View Post
You also have to account for desirability. It all comes down to how much people are willing to spend on a game, and how much people are willing to sell it for.
True, they made billions of copies of Super Mario World (hyperbole, I know) but it still goes for $10-$15 because it's a good game and people want to play it. If quantity available always dictated price than it would probably be like a $3 game.