If you feel like developers are trying to spoon feed you poop, that's fine. But then why would you go ahead and pirate the poop?
No need to wonder- this is already happening. People buy used iPhones all the time. Someone even bought *my* used iPhone in 2010. I did a factory reset, and I assume the person who bought it entered his or her credentials and bought new games and apps from scratch.
With all the posts on these forums about how iOS and Android are killing traditional gaming, I'm surprised so many of you are completely ignorant of those platforms and the methods they employ. Game companies don't need to reinvent the wheel.
Good points, but again, iOS and Android are extremely successful and are based solely on digital distribution. There is *no* physical media whatsoever on either platform, but somehow hundreds of millions of people are perfectly fine buying games and apps. I realize games for those platforms rarely exceed $10, but still, I don't hear anybody complaining about the lack of physical media.
And the lack of physical media doesn't seem to encourage piracy either. Yes, people can and do jailbreak their iPhones, but what percentage of owners actually go through the trouble to do that? It's easier to pay a few dollars for a game in the App Store than it is to jailbreak a phone. And that's the key- game companies have to adopt a digital distribution method that's easier, safer, and more convenient than piracy.
I'm sure 80 years ago, some people complained that their local horse buggy store went out of business thanks to these newfangled cars. Magnavox, Atari, and Coleco were pioneers of the entire video game industry and none of them even exist anymore. Times change and as iOS, Android, and Steam have shown, hundreds of millions of people are fine with that.