Even with that level of access in place, there's still a precedent here on the purchase/sale/use of used physical media on home consoles requiring some system that is yet undisclosed by Microsoft.
I'm going to avoid the term "blocked" until post-E3, where, hopefully they will detail exactly how that will work.
Presently it seems that the only option is to purchase a full-retail-priced activation code to use the data on a used physical game disc.







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