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Thread: RetroN 5 is officially a thing, apparently

  1. #321
    Insert Coin (Level 0) Dr. BaconStein's Avatar
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    So, good news and bad news. The good news is RetroN 5 is available for pre-order and now has an official release date. The bad news is it's $99.99... way over what I was expecting.

    http://www.amazon.com/dp/B00DZIX394/

  2. #322
    drowning in medals Ed Oscuro's Avatar
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    How much do you think an ARM box is worth? I honestly don't think even what is essentially an emulator box would've been that realistic to expect for less.

    Also, let's not forget:
    Competition
    Don't know why they bothered with the ugly red click gate cover but otherwise it's not that bad.

    As for Hyperkin...well:
    "it looks like a reversed pudding in a bowl, its just FUGLY" - PreZZ

    I wanted so bad for this to be real hardware, but yeah, I guess nobody's getting paid enough to do it. Especially not five systems that need to be prepared against signal interference, a wholly digital picture generation system from analog original designs, and at $99.

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    Yeah, I think the $100 figure was one that had more or less been bandied about since the start, and is exactly the amount of money I'd already set aside based on that assumption.

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    Default Retron 5

    If anyone has some contact info for hyperkin, please PM me. I have been trying to contact someone for about a month and a half with no luck . Most appreciated.
    Would you like to know more about collecting video games? Check out my extensive Youtube channel! https://www.youtube.com/user/swlovinist

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    Key (Level 9) Satoshi_Matrix's Avatar
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    Quote Originally Posted by Dr. BaconStein View Post
    So, good news and bad news. The good news is RetroN 5 is available for pre-order and now has an official release date. The bad news is it's $99.99... way over what I was expecting.

    http://www.amazon.com/dp/B00DZIX394/
    You must not have been paying attention. Ever since the thing was announced, Hyperkin has said the price would be "less than $100".
    check out my classic gaming review site: http://satoshimatrix.wordpress.com/

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    drowning in medals Ed Oscuro's Avatar
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    I was told that the controller type was pretty much the same as the Neo Geo Pocket systems - that looks accurate. It looks like a neat controller to mess around with actually - I hope they will make them available wired for original systems (I looked about their site earlier and it's hard to navigate, so I have no idea if they will).

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    We need a Stress Test what games work on it..

    And I don't like the idea older games in 16x9

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    Quote Originally Posted by swlovinist View Post
    If anyone has some contact info for hyperkin, please PM me. I have been trying to contact someone for about a month and a half with no luck . Most appreciated.
    They responded to my question through Facebook.

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    Guys We just opened preorders of Retron 5 on my website.

    If you guys want to support us so we can keep developing for retro consoles do not hesitate to pre-order the Retron 5 from the site!

    Thanks!

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    ServBot (Level 11) MarioMania's Avatar
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    Be sure to Test Games out

    I mean Games that has Special Chips

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    Quote Originally Posted by MarioMania View Post
    We need a Stress Test what games work on it..

    And I don't like the idea older games in 16x9
    I have plenty of material to work with on the SNES side of things if you want stress tests. (Especially if a sd2snes works and I can load actual test ROMs, but even without it I'd definitely want to test BS-X and 8M Packs.)

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    Quote Originally Posted by Ed Oscuro View Post
    I was told that the controller type was pretty much the same as the Neo Geo Pocket systems - that looks accurate. It looks like a neat controller to mess around with actually - I hope they will make them available wired for original systems (I looked about their site earlier and it's hard to navigate, so I have no idea if they will).
    Highly doubtful. RetroBit makes original controllers, not Hyperkin. The RetorN5 controller will be bluetooth, so what they would do if they do anything like that is sell a bluetooth receiver for SNES or Genesis. Not sell wired controllers. No way they'll do that.

    Quote Originally Posted by MarioMania View Post
    We need a Stress Test what games work on it..

    And I don't like the idea older games in 16x9
    I'll be stress testing the hell of out it when I get mine. And this is emulation - changing the aspect ratio is all user defined. You can go 4:3 if you so wish. 16:9 is only one of several options including linear point filters and controller remappings and savestates. You don't have to use any of it if you don't want to.
    check out my classic gaming review site: http://satoshimatrix.wordpress.com/

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    I miss Cartoon Orbit! Drclaw411's Avatar
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    The listing has been pulled from Amazon. My preorder is still intact, but clicking the link gives a 404.

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    Yeah, the Amazon.com listing is gone, and it was never on Amazon.ca to begin with. Does anyone know where I might be able to pre-order one that will ship to Canada? Even if Amazon.com still had a listing, they don't ship here, making Amazon completely useless to Canadians.
    check out my classic gaming review site: http://satoshimatrix.wordpress.com/

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    Hyperkin just uploaded a picture on Facebook that says "DEC 12.2013 RETRON5"

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    Hyperkin to Release RetroN 5 on December 10, 2013
    http://hyperkin.com/blog/2013/09/hyp...ember-10-2013/

    "EL MONTE, CA (SEPTEMBER 2013) – Hyperkin has set December 10, 2013 as the official release date for the RetroN 5. The RetroN 5 plays NES, SNES, Genesis and GBA cartridges all in one convenient console. The US release will coincide with the European release, with the MSRP set at $99.99 in the US and €89.99 in the European territories.

    Hyperkin explains the delay in release was due to several key modifications made to the console shown at E3. The shell design was changed to allow for better ventilation, as well as accommodations to use the Sega Power Base Converter allowing users to play Master System cartridges on the console.

    All versions of the RetroN 5 will come with an AC adapter with four variable head sockets to fit multiple regions with the voltage ranging from 110 to 240 volts.

    Hyperkin also confirms that the release date of October 31, 2013 listed on Amazon was a placeholder, and that Amazon has been contacted to correct the release date.

    “Retron 5 will be the most amazing classic game console.” said Steven Mar, Hyperkin’s Executive Director. “We thank everyone who has been patient and supportive of Hyperkin during development.”

    For more information or media requests, please contact: media@hyperkin.com. Follow Hyperkin on Twitter and like their Facebook page for the latest news and information."

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    Quote Originally Posted by buzz_n64 View Post
    Hyperkin explains the delay in release was due to several key modifications made to the console shown at E3. The shell design was changed to allow for better ventilation, as well as accommodations to use the Sega Power Base Converter allowing users to play Master System cartridges on the console.
    Hell yes!! Good call, Hyperkin.

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    Well....the delay certainly sucks, but if it's to make last minute improvements, I suppose I can understand. But "modifications to use the Power Base Converter" is a cosmetic concern. The Power Base Converter itself is nothing more than a pin adapter in some bulky plastic.
    check out my classic gaming review site: http://satoshimatrix.wordpress.com/

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    Quote Originally Posted by Satoshi_Matrix View Post
    Well....the delay certainly sucks, but if it's to make last minute improvements, I suppose I can understand. But "modifications to use the Power Base Converter" is a cosmetic concern. The Power Base Converter itself is nothing more than a pin adapter in some bulky plastic.
    I wonder if it'd be much more effort to have commodations for 32x? I suppose that'd depend on whether they think they can emulate the 32x with their current tech, though.

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    Key (Level 9) Satoshi_Matrix's Avatar
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    Not only that, but the 32X requires a video feed connection with the MegaDrive hardware to output sprite and other data. The only thing the MegaDrive does is render backgrounds. As a result, there will be no 32X support. That's hardly surprising though, given that the 32X was a colossal failure. What does kinda suck is that because there's no way to interface it, it also means no Sega CD, which while it too was a failure, does have some of the best 16-bit games ever made.
    check out my classic gaming review site: http://satoshimatrix.wordpress.com/

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