Quote Originally Posted by ColecoFan1981 View Post
I'm also wondering whether the absence of 4-player co-op from the Genesis and SNES versions was due to the memory sizes of the ROMs.
~Ben
There wasn't a multitap out when they were developing the game. The multitap looks to have been announced 6 days before the release of the port. Also, ROM would be a tiny part of this, since it just holds animations of the plays. Ram and limitations of sprites per scanline are more important factors, plus CPU speed.