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Thread: Things that you don't want to see anymore in modern games (but are still there)

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    Kirby (Level 13) Tanooki's Avatar
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    Quote Originally Posted by Emperor Megas View Post
    [list][*]Entrepreneurship at the expense of the end of the world - WHY haven't we gotten past the whole thing where people who understand and agree that you're the world's ONLY hope are still SELLING you shit rather than just GIVING it to you (if not outright BEGGING YOU to take and use it), or at LEAST telling you how to acquire it (for free) somewhere else it at your own peril? Now, I'm not saying that you should do away with shopfronts in games where there's a hero who's on an epic world saving quest, but for god's sake, at least make the venders skeptics, or unaware of the mission your undertaking, or of your 'messiah' status, at least. This is just lazy writing, IMO.

    Merchant: ONLY YOU can save the world from the Dark Lord, Tyrran'ax, and it can ONLY be done with this enchanted, one of a kind glaive, blessed by the High Priestess, Antauwass Le'in IV...which I'll SELL to you for $1,000,300 monies.
    I disagree with the open inventory too, sometimes it's just better to have unexplainable junk like that. I'm laughing at your other one because I agree and so did someone else at one point in time. Ever play Quest 64? That game has you set out alone to save the world, and the land knows who you are and what you're up to. Because of this the designers let the inhabitants treat you in the appropriate way. Inns, goods, gear were all FREE and they'd be thankful for your efforts.

    Result: Stuck up RPG snobs and the douche types who cling onto loud mouth people all protested the game was awful and that it was god awful design, threw out everything about what RPGs stood for, and every other weak halfass argument against shop keeps, item makers, treasure hunters and the rest who would normally rip you off blind or send you to your likely death to get an item to save their sorry asses and the world. I applauded the game for being self aware your hero was saving them all and as such treated him with proper reverence. The trolls clearly won, games don't do it still.


    Also GOOD call celery -- I hate people who make games that do it without a solid good reason as to why to do it. The only game I have that forces online I believe is Diablo 3, but since it's tied to the online aspects at many levels I can understand that. But so many other games like the newest Sim City, Ubisoft on various titles, and quite a few others as some evil form of DRM make you have to be online or it won't work. This also annoyingly carries to quite a few tablet games that don't have online mechanics too which sucks.
    Last edited by Tanooki; 01-18-2015 at 05:39 PM.

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