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Thread: Games You Wish Were Remade into 16-Bit

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    celerystalker is a poindexter celerystalker's Avatar
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    Quote Originally Posted by Gameguy View Post
    I thought this would be about modern games being remade into 16-Bit. For 8-Bit into 16-Bit, I guess all of them? I can't see how any would be worse for being made into 16-Bit, assuming nothing about the gameplay would be altered.
    There are some NES games I personally wouldn't want re-imagined, mainly because the aesthetic they put out is so unique, that I wouldn't want it changed. Really, that's the main reason I didn't mention Kid Icarus-its dark ruins and awesome chiptunes wouldn't translate to SNES, so I wouldn't want it remade, though I'dve liked a sequel.

    Quote Originally Posted by Satoshi_Matrix View Post
    I personally hope Nintendo will never bother with remaking Metroid II. It's not that I don't think it could be great, it's just I'm of the opinion that for all the effort that Nintendo would need to go to properly remake Metroid II to fix all that was horribly wrong with the original GB release, they'd be better off making an new, original Metroid game. Metroid II is a game about crawling around in tight caverns seeking out and killing Metroids. Even if the gameplay was tweaked and graphics made more proportional so Samus doesn't take up thiree quarters of the screen, the core of what Metroid II is would not change, and it would be a damn shame if Nintendo focused on modernizing a game that would be flawed no matter what rather than an entirely new Metroid game.

    Imagine a new game like with fresh ideas like Fusion had, but without the constant handholding, overly horizontal layout, annoying X-parasite bosses and eye bleedingly bright colors.

    Imagine a Metroid game that's even better than Zero Mission, just as Zero Mission was an even better game than Super Metroid.

    Now that you've imagined that, tuck it away and forget all that because Nintendo will never allow another 2D Metroid, or at the rate they're going, never make another Metroid game themselves period.
    Just like F-Zero.


    I don't think it's as insane a prospect to think this one might get a remake, though it'd probably be a digital download only these days... but this thread is fantasy to begin with, because they aren't porting anything to SNES ever again. Still, given that the repetitive caverns are Metroid II's biggest flaw and how well they fixed that problem in Zero Mission, I think it'd be awesome.

    I'd argue that Super Metroid is still better than Zero Mission, though. Its overall design and control I find superior and preferable, as well as having better graphics and sound.

    Back to the actual topic, Castlevania II would've made me really happy. Aside from the obvious translation issues that ROM hackers have addressed, it would have been awesome to see Simon's quest re-imagined on SNES, especially given how IV was essentially a re-imagining of the original, a re-done II to cap off Simon's adventures would have been neat instead of re-imagining the first game twice more in arcades and X68000.
    Last edited by celerystalker; 04-23-2015 at 01:52 PM.

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