There's no point in re-entering the horsepower race to attract third parties with this coming generation of Nintendo hardware. That's because by and large, they're not even ignoring the Wii U because of the lack of power.
It's only in 2015 that we're even starting to see 3rd parties begin to eschew support for the Xbox 360 and Playstation 3, like Codemasters departing with their Formula One franchise that will be an XB1/PS4 exclusive from here on out on consoles and Activision outsourcing Call of Duty this year on the 360/PS3. Yet the minimum 3rd party support that the Wii U had to start with, was largely discontinued a year or two ago when most 3rd party content that the Wii U missed out on was virtually guaranteed at making an appearance on last gen hardware.
Nintendo needs to right their own ship first. Get it correct enough and the 3rd parties will start to return on their own as they chase customer's dollars. Then when they're moving in the right direction again and seeing publishers going out of their way to sell product to Nintendo's install base, they can start considering rejoining the console arms race to again seriously compete on a much more direct basis.
Right now, reaching the horsepower levels of the PS4 and XB1 and taking it a step even further in anticipation of successors to these consoles that could be barely three years away, would just be throwing money away unless Nintendo views such a level of capabilities as key to them delivering their vision of next-gen Nintendo gaming.
But when I look at games like Super Mario 3D World and Mario Kart 8, I honestly don't see the need there.





Reply With Quote