Probably....
Super Mario RPG (SNES): Familiar characters, pretty standard and understandable interface, a fair amount of comedy, and a pleasant, upbeat soundtrack make it more accessible than most.
Earthbound (SNES): A setting that most players will relate with their childhood in some way, an extremely traditional interface, loads of comedy to reward even wasted time, and very little grinding allow Earthbound to be imminently playable.
Lunar (PS1): Anime-flavored swords and sorcery that takes a little grinding, but should appeal to anime fans. Funny, too.
Suikoden (PS1): A real roller coaster of fun and adventure. There is so much to find and an uncomplicated battle system that it can really capture the imagination of a player. You do a ton of stuff without it becoming too overwhelming.
Final Fantasy Mystic Quest (SNES): Even if they don't finish it, Mystic Quest is a great RPG tutorial. What an easy way to learn tropes like elemental affinities or HP/MP management. About 90% of the game is applicable to the genre.
Edit: forgot about the one per developer rule. Still, I think all of these have distinctive flavors.





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