I'd like to support this, but it's very very bad timing for me. I'm back in school, lots of games are coming out this time of year that I want to buy, and.....$300 is a tough sell to play indie games I can already play on consoles I already own.
That being said, I trust Kennedy, and if this gets funded, I don't believe it'll be vaporware. If it was, the backlash against his other endevours would be immense and retro gamers would be eternally pissed off.
The challenge is getting it funded. Getting 2 million dollars is going to be difficult to say the least. Even the highly successful Ouya kickstarter lead by people with experience in the gaming industry only had a goal of nine hundred fifty thousand.
I don't there are enough people interested in this globally to collectively fund a a two million dollar project, even over the extended time period indiegogo provides over the 30 day period kickstarter uses.
Still, I'm going to support this because I like the concept.
How does indiegogo work? Is it like kickstarter where you're only billed if the project is successful?
Because I have a feeling this won't be successful if Kennedy's only going to do this if he reaches 2 million dollars. I feel like reaching even half of that would be amazingly impressive, as that would amount to more money than the extremely successful Ouya campaign, and people who backed Ouya were a lot of casuals. The VGS is targeted towards the hardcore retro gamer only, so it's very difficult to imagine a receptive audience even the same size, much less bigger.