Quote Originally Posted by Leo_A View Post
That Star Fox homebrew was a long ways away from matching the SuperNes game. It's an interesting piece of work, but hardly proof that the Genesis could've equaled it without use of the 32X or a similar add-on chip.

That said, the Genesis could do a fine job of 3D. I find many of its stock 3D titles playable to this day like Domark's fine trio of racing games that make significant use of polygons.
Polygons performed better on Genesis for some odd reason. Even Starfox is pretty framey where it starts to effect movement of your ship. Stunt Trax was a joke. Dirt Trax was a joke. Vortex was a joke. Doom was a joke. SuperFX ain't worth all the hype it's been made out to be. If it wasn't for Starfox and DKC with that chip, they'd be fucked with that slowass processor. Remember, this is right before Sony handed them the whip, but PlayStation brand was out there already, ready to lay the smack down on overpriced cartridges.