
Originally Posted by
celerystalker
This is still mystifying to me. I mean, clearly by the reactions in that video, there's an audience, but I really don't get it. The rush in a 2D fighter comes from playing for me, not watching. To me, watching a 2D fighter has always meant "waiting my turn." The stutter step/parry/light hit into super combo here is dull as fuck, but that audience sure was into it, so I think that this is a case where I just don't get it, likely never will, and have to just step aside and let these folks have their fun.
Shitty fight like that gives me false hopes and makes me think I could play some fighters competitively, though, if that's high level play in Street Fighter. Lord knows I won't, but I guess I'm just surprised that such a simple formula is top level.