Quote Originally Posted by kupomogli View Post
Centaurs and high centaurs are great. Not too much damage but they can whittle an enemy down while staying behind more powerful characters and you could easily pick off a weakened ruler.
If I am not trying to fight a pitched battle but just want the territory I like to send an archer in with centaurs and take out a weak enemy knight with the enemy usually retreating right afterwards. Set it up right and this can occur on the first turn you attack.

I really like high centaurs because they are also strong enough to put on the front lines. Just takes awhile to get them.

I also like bahamuts a lot - but it is hard to raise them. One of the reasons I like Dryst is because of the fact he starts with a bahamut and since Dryst has a power spell the two of them can put a world of hurt on the enemy. He also starts with a gigas which is handy if you are lucky enough to find a wisdom seed early in the game.
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I think the neatest thing about Brigandine is the many ways you can play it. A lot of times I don't even really focus on taking territories but rather on having several groups of knights rampaging across the map.