The company SEGA bailed on it less than two years in, and beyond that, with so much competition, Saturn only got so much shelf space. Beyond Toys R Us, which had the most space, most stores still carried and sold 16-bit over 32-bit through 1997. Playstation was dominating, and then the N64 came through, not to mention Gameboy's ongoing presence.
Here's what they were advertising I think by Christmas 95, mostly sports/fighting, and Saturn did not get extra shelving for obscure stuff. There's a reason Die Hard Arcade or Super Puzzle Fighter go for near $100, nobody had them. I also just go by what's in a person's teen/childhood Saturn collection when they sell it online as a lot. It's very repetitive, people had the same games, very little variety.
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