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    When it comes to third-party games, I NEVER buy the cube version. The PS2 version is about 15 dollars cheaper. So when I look-over the Cube's library, I immediately cross-out any of the third-party games. What's left is a very poor selection of Nintendo exclusives. (Hence why the Cube has left my building, but the PS2 and N64 are still here.)
    Quote Originally Posted by Rob2600
    So how come CD and DVD games still cost $40 to $60?
    Back in the PS1/N64-era of 1995-99: : CD games cost $40-50 just-released. Cart games cost $60-70 (and offered less space: 700 meg vs 16 megabytes typical). There was a clear price difference between cheap CDs and expensive ROM-based cartridges.
    Quote Originally Posted by BocoDragon View Post
    The reason that RE2 for N64 had the "run in the direction you point the stick" controls was to simplify it for newbies...
    False. N64 did have the "tank" style controls. It was the default setup.

    But N64 also offered the "point in the direction you want to go" style, ala FF10's setup (and most all games using the analog stick).

    Cube did not.
    Cube only offered only tank style.
    That made the Cube version LESS customizable than the N64 version.

    Clear?

    In my view, the more customization a game offers for the control, the better it is. That would make the N64 the best port of RE, since it offers the most options.
    Last edited by veronica_marsfan; 04-26-2007 at 09:14 AM.

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