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Thread: Ratchet and Clank for PS3

  1. #41
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    Quote Originally Posted by Lil_John View Post
    What!?
    YEAH! RATCHET & CRUNK!
    These cartridges are dirty as hell and I'm not going to take it anymore!

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    Lol Gary Shandling.

    This may end up being my 3rd PS3 title.
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    Aannnnnnnnd as much as I love R&C this is never a good thing to ship a game with a flaw that forces to delete stuff on your HD to get it to work...

    http://kotaku.com/gaming/bugs/ratche...art-314418.php
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    Quote Originally Posted by PapaStu View Post
    Aannnnnnnnd as much as I love R&C this is never a good thing to ship a game with a flaw that forces to delete stuff on your HD to get it to work...

    http://kotaku.com/gaming/bugs/ratche...art-314418.php
    Yeah, it was probably something they didn't expect. I think future versions will have this bug corrected, so it's not that much of an issue. Maybe a firmware hotfix?
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    Default hmmm...

    Thanks for the news on the bug. Just picked up the game at Gamestop and will be playing it some this evening.

    I did notice from the demo that it was too easy as well. That's what the gamespot review claims. It deserves a 9 just for looking good...

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    I wonder what score Ratchet and Clank will receive on the Crate Review System. Screen shots:

    crate screen shot 1

    crate screen shot 2

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    That was AWESOME.
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    Quote Originally Posted by PapaStu View Post
    Aannnnnnnnd as much as I love R&C this is never a good thing to ship a game with a flaw that forces to delete stuff on your HD to get it to work...

    http://kotaku.com/gaming/bugs/ratche...art-314418.php
    According to Insomiac only a small precentage will experience it, just to clearify that not everyone will experience the problem. There are bugs in basicly every game. Its not like they intentional shipped it with the bug :P
    Last edited by jajaja; 10-24-2007 at 06:13 PM.

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    Quote Originally Posted by agbulls View Post
    Some absolutely GORGEOUS screens just were posted today.

    http://www.playsyde.com/news_4191_en.html

    Who doesn't want a PS3 now?
    I don't.
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    Why do none of those screenshots have any screen display stuff like energy bars or lives ect....

    Do R&C games have no HUD on screen as those pics just look like fmv to me.

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    Quote Originally Posted by Trebuken View Post
    It deserves a 9 just for looking good...
    So by your standards, a painting in a museum deserves a 9 from a game reviewer, even though it isnt even a game? I mean, so what if you can't even play it, "it deserves a 9 just for looking good..."

    I think I'm going to start a company that releases discs that are just slide shows of shots of great graphics. I'm not trying to make any money. I just want 9's from Trebuken.
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    Quote Originally Posted by jajaja View Post
    According to Insomiac only a small precentage will experience it, just to clearify that not everyone will experience the problem. There are bugs in basicly every game. Its not like they intentional shipped it with the bug :P
    Oh I know that there are bugs in most every game, and that some are mighty dehibilitating. Hell I played alot of Halo 2 online when that came out... let me tell you about them bugs...

    But thats besides the point. This bug is bad enough to not let you play the game at all and I can guarantee you that most people arn't going to figure out a way past it, especially if they don't have much of anything on their HD's but their game saves. It's only compounded by the fact that they arn't saying that magical range of how much data on your HD thats being used to glitch this out. That tells me that its a very big range. Really now, are there that many download games on the PSN? That many PS3 demos in the store to spike your 20 or even 60/80 gig to really fill that HD?
    Last edited by PapaStu; 10-24-2007 at 06:54 PM.
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    Quote Originally Posted by importaku View Post
    those pics just look like fmv to me.
    With today's level of graphics, do games even use FMV anymore? If so, why?

    Real-time cut scenes should have completely supplanted FMV starting with the Nintendo 64 and the Dreamcast.

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    Quote Originally Posted by importaku View Post
    Why do none of those screenshots have any screen display stuff like energy bars or lives ect....

    Do R&C games have no HUD on screen as those pics just look like fmv to me.
    The game does have a HUD, but it only shows up when you pick up stuff and get hit etc. You can see it in a gameplay movie here:

    http://www.gametrailers.com/player/26888.html

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    Ahaa then that changes things then, i always get suspicious when i see supposed screenshots and theres no on screen stuff.

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    Quote Originally Posted by Rob2600 View Post
    With today's level of graphics, do games even use FMV anymore? If so, why?

    Real-time cut scenes should have completely supplanted FMV starting with the Nintendo 64 and the Dreamcast.
    Some games still uses FMV. If i dont completely remember wrong, Medal of Honor Airborne was the last game that i've played that had FMV (atleast i think it had it). I like FMV since its so much more detailed than in-engine videos. In-engine videos is only comming better and better tho, but its still a way to go to match true FMV quality

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    Default hmmmm...

    Quote Originally Posted by Garry Silljo View Post
    So by your standards, a painting in a museum deserves a 9 from a game reviewer, even though it isnt even a game? I mean, so what if you can't even play it, "it deserves a 9 just for looking good..."

    I think I'm going to start a company that releases discs that are just slide shows of shots of great graphics. I'm not trying to make any money. I just want 9's from Trebuken.

    Seems you took me a little too seriously. I appreciate my statement was a little silly, but your '..can't even play it...' is ridiculous given the taht i have been playing it without any hint of an issue for a couple of hours now and the ridiculous ease with which the 'glitch' if it can be called such, can be eliminated.

    My statement generally derives from there finally being something play worthy on the PS3 (though I did enjoy Heavenly Sword just because it looked good too...).

    Please make your reponses constructive rather than argumentative, I am resonable in regards to my own flippant remarks.

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    The one major problem with alot of current era 3D platformers is that they are too easy. Remember when you got Super Mario World for the SNES, and literally played it for months and months? It wasn't like Super Mario World was super hard, but it had such intricate play mechanics, that it kept you playing forever. These modern 3D platformers, seem like just go thru the worlds, get to the boss, repeat, repeat. They don't seem to have that intricacy. I think it has to do with moving things to 3D. You can't have the level of pinpoint control when things are in 3D.

    I'm still going to get this puppy anyways.

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    Quote Originally Posted by PapaStu View Post
    Oh I know that there are bugs in most every game, and that some are mighty dehibilitating. Hell I played alot of Halo 2 online when that came out... let me tell you about them bugs...

    But thats besides the point. This bug is bad enough to not let you play the game at all and I can guarantee you that most people arn't going to figure out a way past it, especially if they don't have much of anything on their HD's but their game saves. It's only compounded by the fact that they arn't saying that magical range of how much data on your HD thats being used to glitch this out. That tells me that its a very big range. Really now, are there that many download games on the PSN? That many PS3 demos in the store to spike your 20 or even 60/80 gig to really fill that HD?
    The question is if the bug will appear if you have hardly anything or nothing on your PS3 HDD There is no denying that a bug that might prevent you from starting the game is pretty nasty, but in this case the fix is easy. True as you say, some people wont figure out how to get past it since the solution isnt exactly logical, but if they dont get the game to work they will (atleast i hope for their sake hehe ) return it to the store. Hopefully the store employees are aware of it and will explain it. If not, i guess its -1 sale of Insomniac, atleast for that time.

    The game is just out so it might be too early to tell how big of precentage that has/will experienced this bug, but i dont think it will that big of a prencetage. Since the solution is easy i wouldnt say its a negative thing in that way (im not saying that you're saying its a negative thing, i'm talking in general).

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    Quote Originally Posted by Anthony1 View Post
    The one major problem with alot of current era 3D platformers is that they are too easy. Remember when you got Super Mario World for the SNES, and literally played it for months and months? It wasn't like Super Mario World was super hard, but it had such intricate play mechanics, that it kept you playing forever. These modern 3D platformers, seem like just go thru the worlds, get to the boss, repeat, repeat. They don't seem to have that intricacy. I think it has to do with moving things to 3D. You can't have the level of pinpoint control when things are in 3D.

    I'm still going to get this puppy anyways.
    I played Mario 64 just as much as I played SMW. Although I must admit, I haven't played a 3d platformer since then, so maybe what you're saying is true for the majority.

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