Quote Originally Posted by j_factor View Post
So you think all dungeon crawlers are RPGs? Including Nethack? Including Adventure?
Nethack is definitely an RPG.

I don't know if you mean Adventure as in the text game that inspired Zork, or Adventure as in the Atari 2600 game, but no to both. They're missing a very important requirement... that absolutely nothing in either game depends on your statistics.

SOTN is definitely not an RPG, and again statistics is the kicker. Even though you can grind, simply having good reflexes is what most of the game will depend on. Some bosses are simply unbeatable without good reflexes (or the Classheimer sword) no matter how much you crunch. The role of your reflexes simply outweighs the role of Alucard's statistics, pure and simple. The fact that the game can be beaten with Richter--who has no statistics and does not level--only further confirms this.

By the way, as much as I disagree with the "time investment" as a requisite, it does not exclude Wizardry: You eventually get a spell that allows you to simply teleport between floors, no need to find the stairs.