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Thread: How powerful is the Gamecube?

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    ServBot (Level 11) Rob2600's Avatar
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    Quote Originally Posted by OldSchoolGamer View Post
    After completing Resident Evil 4 I felt the cube was powerful enough, just not utilized by most game makers
    In addition to RE4, I think...

    Burnout 2: Point of Impact
    F-Zero GX
    Fight Night Round 2
    Harry Potter and the Chamber of Secrets
    The Legend of Zelda: Twilight Princess
    The Legend of Zelda: Wind Waker
    Metroid Prime 2: Echoes
    Star Fox Adventures
    Star Wars Rogue Squadron III
    Wave Race: Blue Storm

    ...are a few more examples of amazing-looking GameCube games. They definitely hold their own against anything on the Xbox.


    Quote Originally Posted by CrimsonNugget View Post
    I place the Gamecube between the PS2 and Xbox.
    Yes. Again, from what I've read, the best developers were able to push 12-20 million polygons/second on the PS2, 22-26 million on the GameCube, and around 30-35 million on the Xbox. (5-6 million on the Dreamcast)

    The Xbox and GameCube outdo each other in different ways. For example, the Xbox has more RAM and a faster GPU, but the GameCube has faster RAM, double the on-die L2 cache (256 KB vs. 128 KB), and double the texture layers (8 vs. 4). In the hands of skilled developers, both consoles produced fantastic graphics.
    Last edited by Rob2600; 02-08-2009 at 01:14 AM.

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