
Originally Posted by
tomaitheous
I don't buy the fact that lack of 2D support in the US had any real impact. 2D was a dieing genre, 3D was the next hottest/greatest thing according to gamers. It was in demand. The 2D titles on the PSX didn't have much to do with its success. And it's still a wide ratio at that on the PSX. If Symphony of the Night never came out to the US on PSX, it would have still been just as popular of a system.
Same with specs. Saturn looked fine compared to the PSX. There wasn't a huge difference and as history's showed - many "inferrior" systems had beaten out the competition in their day.
Also, Sega had a HUGE existing fan base compared to Sony starting from scratch, going into the 32bit generation.