Quote Originally Posted by tomaitheous View Post
I don't buy the fact that lack of 2D support in the US had any real impact. 2D was a dieing genre, 3D was the next hottest/greatest thing according to gamers. It was in demand. The 2D titles on the PSX didn't have much to do with its success. And it's still a wide ratio at that on the PSX. If Symphony of the Night never came out to the US on PSX, it would have still been just as popular of a system.

Same with specs. Saturn looked fine compared to the PSX. There wasn't a huge difference and as history's showed - many "inferrior" systems had beaten out the competition in their day.

Also, Sega had a HUGE existing fan base compared to Sony starting from scratch, going into the 32bit generation.
It isn't the fact that there were no 2D games, it was the fact that early 3D games and the Playsation/Saturn SUCKED ASS, and all the 2D games on Saturn from Japan were fucking gold. Radiant Silvergun? X-men Vs. Street Fighter? Street Fighter Alpha 3? Guardian Heroes? THIS IS WHY SATURN DID WELL IN JAPAN!

If Saturn got good 3D games like Nintendo 64 did, it's quite possible that it could've survived. But all we got was NiGHTS...there's not a single other memorable game in the US Saturn library except for my personal favorite Sonic R.