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    Quote Originally Posted by Greg2600 View Post
    I don't know the reason, perhaps it was the developer unfriendliness, but the Saturn really suffered from the lack of 3rd party support. The Playstation was huge with the games which were cross-platform with PC's. Plus, SEGA never was able to move Sonic into the next platform level, as Nintendo did with Mario. However, IMO, the Saturn suffered most from the two strikes SEGA put on itself with the failures of the SegaCD and 32X. You could argue the drop of Genesis support was a later strike, but the release of a Neptune would have been a huge third strike. The legacy of that era was that by the time the Dreamcast came around, the 3rd party publishers had no faith in SEGA whatsoever.
    Why do people keep saying Sega CD was a failure? It sold 6 FUCKING MILLION units as an add-on for a system that sold 29 million units total, with a launch price of like $300. That means about 1 in every 5 genesis owners owned a Sega CD. That's no failure that's a success, especially for an add-on at such a high price. Get it right people, the Sega CD was NOT a failure, regulardless of what people on the internet rank it as on their worst system list, or whatever the fuck AVGN says. It did well.

    The 32x was a failure sure, but that was bad marketing on Sega's part. Again referring to my past post, if Sega had kept going with the Genesis and 32x and released the Saturn, it could've been the cheap counterpart to the Saturn, gotten a bunch more games released on it, and could've been very successful. But of course SoJ had to be idiots and cancel EVERYTHING in favor of the Saturn, which was released far too early to try to one-up Sony, and ended up kicking themselves for it.

    The reason the Saturn died was because the US library sucked ass overall and had no killer-app exclusives, and the list Black_Tiger posted was so small, it just wasn't worth the high Saturn price tag. The 1st party Saturn games weren't really worth purchasing the system over, no 3D Sonic platforming game except for re-releasing Sonic 3D Blast, No killer-apps, and it wasn't that much better than the Playstation graphically. Just about every 3rd party game on Saturn was pretty much already on Playstation. And the only games making up the Sega 1st party exclusives were mainly RPGs, which obviously weren't going to attract everyone. There was no killer-app for the Saturn, no Sonic game to attract people to buy it, no Triple-A first party titles like Nintendo 64 had. It's why the Saturn ultimately failed miserably in the states.

    Dreamcast died for a number of reasons. 1 was that you could burn CD-Rs of games and play them on your Dreamcast no problem, so all the 3rd party companies got scared of Pirates, so they all jumped ship. Then the Playstation 2 came out with a DVD player, which the Dreamcast didn't have, another nail in the coffin. Dreamcast has some AWESOME games, and it still died.

    Quote Originally Posted by Black_Tiger View Post
    The Saturn did survive, it just wasn't number one. It's no big deal. What's important is that we got so many great games from it.

    Since NiGHTs is a 2D game, I guess that by "3D" you mean simply games that use some 3D graphics? Here are some that were released in North America-

    Virtua Fighter 2
    Shining Force
    Daytona's
    Sega Rally's
    Virtual On's
    Virtua Cop's
    House of the Dead
    Duke Nukem 3D
    Powerslave
    Quake
    Shining the Holy Ark
    Panzer Dragoon's
    Fighting Vipers
    Fighters Megamix
    Die Hard Arcade
    Iron Storm

    I'd rather have a Saturn for the Shining Force III games alone. I'd also take the Saturn's 3D games over the N64's. But my tastes aren't popular (I like pre-current gen games for one thing).

    Do you think that the Dreamcast's has "good" 3D games? The Saturn has a similar library.
    Do you really think the Dreamcast has as good a 3D library as the Saturn did? No fucking way. The Dreamcast has:

    Sonic Adventure
    Sonic Adventure 2
    Crazy Taxi, Silent Scope, House of the Dead, and numerous other arcade ports
    Shenmue
    Resident Evil

    Not to mention the countless 2D games that the Dreamcast had, something Saturn didn't have because of Bernie Stolar:

    Marvel Vs. Capcom
    Marvel Vs. Capcom 2
    Street Fighter III: Double Impact
    Street FIghter III: 3rd Strike
    Street Fighter Alpha 3
    Bangai-O
    Guilty Gear X


    Those games alone kill the Saturn's 3D-only library.
    Last edited by Baloo; 07-05-2009 at 12:10 PM.

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