Quote Originally Posted by kupomogli View Post
For example. Final Fantasy 13 was going to have the ability to go back to all previous areas. The game itself without the CG is so large according to Square-Enix that they can't fit all the areas on the discs to go back to. This limitation also made its way to the PS3, and not because the PS3 couldn't handle it.
link?
Quote Originally Posted by kupomogli View Post
I'd take volume as another key to them really saying. "This is really another change made due to make both games alike." I wouldn't be surprised if we see a year or two after the release of FF13 another version of it with all the unincluded extras for the PS3 only.
pretty big assumptions there.

as for the game being cut down, if the series' last incarnation is anything to go by, a little aggressive pruning was in order. kotaku's reporting that ffxii's length is around 60hrs. personally, i was nearly 70hrs into ffxii before i got my first esper. lord knows how long it would have taken to finish. a tighter, more concise game is better than one that overstays its welcome.

aside: how did we get off on this tangent?