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Thread: What would have happened if they had ported SF Alpha 2 to Genesis?

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    Kirby (Level 13) j_factor's Avatar
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    Quote Originally Posted by emceelokey View Post
    I wonder why they decided to port Alpha 2 in the first place. Alpha 1 didn't come out on SNES or Genesis and that game came out at least a year before Alpha 2, which would have meant that the installed base for the 32 bit systems would have been much less and a cart port of Alpha 1 would have been more successful at that time. I'd imagine that Alpha 1 could have been a really good port to the SNES considering how good Alpha 2 turned out.
    I've always wondered about that too. Especially since Alpha 1 was smaller, and thus would've been easier to port. I think there was a 32x version in development, but that doesn't count.

    Apparently Alpha 1 was ported to the CPS Changer, a home version of their CPS1 hardware (Alpha being a CPS2 game). That makes the lack of a Genesis or SNES port all the more puzzling.

    Quote Originally Posted by izarate View Post
    Still, I don't think that Capcom would have made a port even if they could. The Megadrive was actually dead when SFA2 was released but the SFC still had games coming out (the last SFC game was released in 2000).
    It was still alive in the west. It's not exactly outlandish to suggest a port for markets outside Japan. I mean, considering North America and Europe got their own special 16-bit "port" of Virtua Fighter 2 in 1996, it's not such a stretch to suggest a Genesis version of Street Fighter Alpha 2 around the same time. (The last Genesis game was released in 1998 )
    Last edited by j_factor; 04-05-2010 at 03:09 PM.

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