I was looking forward to this game after E3, but the latest developer interview from Kotaku makes me alot less enthusiastic about it... I don't think the developers understand what made the original DKC series so great.
Aside from the fact that you have to play as Donkey Kong with only limited interaction from Diddy (kind of like Yoshi was in New SMB Wii). The lack of "aligators" and K. Rool is especially puzzling, as I don't see how it could be considered a DKC title without them. And the water levels are some of my favorites from the old series, so it sucks that they won't have any in DKC Returns.
http://kotaku.com/5572645/their-orde...y-kong-country
"Any return of other Donkey Kong family characters, such as Cranky and Lanky?
Tanabe: "There was a direction from Mr. Miyamoto as to what to up point in the series' legacy to draw from, but I think it will be the most fun for people to play it themselves and see who pops up along the way."
Okay, but what about DK's animal buddies, like the rhino he could ride in the first Donkey Kong Country?
Tanabe: "I know people certainly have enjoyed them in the past so we are definitely considering those elements of gameplay. But you'll have to excuse me for keeping this secret for a little while longer."
Water levels?
Tanabe: "There are no underwater stages this time around."
Wait. That last one was an answer with information. Walker elaborated, saying that experiments with DKC-style underwater levels: "felt slow... It just wasn't the kind of gameplay we were looking for."
So I guess that indirectly answers the question of whether Donkey Kong will ride a swordfish.
Tanabe did shoot down the possibility of a return of DKC villain King K.Rool. "There will be no alligators in this game," he said."