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Thread: Do You Believe That Games Lose Their Appeal Over Time?

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    Quote Originally Posted by The 1 2 P View Post
    Haven't you ever heard of lan parties? Anyway, I'm referring to games of the last and current gen in this internet multiplayer age. Old school games can lose their appeal much faster without any reply value such as online multiplayer(even though they never had it in the first place).

    For me personally I am much more likely to keep playing games with some sort of multiplayer component over and over again. But if you are talking strictly old school pre-online multiplayer games then my philosophy is alittle different. I can still play those games but they lose their appeal much faster because once you complete them theres not much left to do unless they happen to have a few easter eggs. And the ones that did have multiplayer(like Contra) can still be quite fun to play.
    I'm sorry, but I have to agree with J_Factor here. It seems that games designed specifically for multiplayer gameplay, whether it be on PC or console, simply lose their appeal over time. If they didn't, the fanbase wouldn't die out over time and people wouldn't stop playing them, and sequels wouldn't have to be made.

    The problem is that regardless of how many mods people make for the games, or how many fan improvements there are, it all boils down to how long it takes to be playing the same gametypes before the game gets boring. I used to be a big fan of Star Wars Jedi Knight III: Jedi Academy, used to stay up on school nights from 12 to about 2-3 AM playing, and whatever I would play in the daytime. Then one day I just stopped playing it and just didn't go back, the game just lost it's appeal. A new coat of paint is needed every so often so they don't get stale. The problem is, they make each game so similar to the last one in series like this BECAUSE of the online multiplayer to keep the fanbase, that they become stale even if sequels are made. Just look at Call of Duty. That series hasn't been good since the first one came out IMO. There's nothing particularly unique about any of the sequels, nor is there anything particularly fun.

    Online multiplayer does nothing for games except give a different kind of social experience with video games. Sure it's nice to be able to play games with your friends without leaving the house, but it only serves to make video games uncreative, boring, and bland. A new sequel simply becomes a means to get the consumer for another $50 for minimal changes. There's no creativity anymore, no reason to make a sequel to a video game that goes in a different direction.

    Online multiplayer in video games has and will continue to age horribly. And it still doesn't have shit on the experience of a few friends together in a house playing multiple games. More social, more fun, more exciting. I'll play Blades of Steel 2-player any day over most of the nonsense on XBL or PSN.
    Last edited by Baloo; 05-04-2011 at 05:13 AM.

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