
Originally Posted by
NBaco
Personally Zelda II is one of my favorite games in the series along with Majoras Mask. I dig the fact the game is heavier on the fighting. I don't know why some people hate it so much. Maybe it's the fact that it's different from the rest of the games in the series. As far as I know, the only game to use the same format as Zelda 2 was the Zelda CDI game "The Faces of Evil". And that doesn't exactly help Zelda IIs case...
I think that one of the main reasons the game is so hated is because like others have stated, there are points in the game where it just seems like Nintendo got carried away. Death Mountain being a good example. Unless you're really good, you'll need to power up a level or two before you can survive the onslaught of enemies. Most of my friends got stuck there and they regarded me as a hero because I got far enough to get the hammer. Yeah, they really sucked at games. They also praised me as a champion for beating Super C without a game genie.
The challenge didn't really bother me to be honest. Up until the last dungeon, I didn't have any real problems. I did get stuck on Thunderbird though. I didn't realize I had to use the Thunderspell on him...
This is unrelated to anything, but has anyone else noticed that a lot of the NES games with "2" or "II" in the titles did something different and ended up getting some hate for it? Mario 2 was different, Castlevania II was different, and then Zelda 2 was different. Hell, even Godzilla 2 was different from its first game. I guess the industry was going through puberty during that time and were "experimenting" with themselves.