#1 major problem for the Vita (imho) sums up like this...it's another multi-media device in a multi-media market. Now if it were the year 2000, then a music/video/camera player plus double-ended touchpads and plays video games w/ "beyond PS2" graphical capabilities fit in the palms of a handheld device for the low, low, low price of $250 would have nuked all Nintendo/Sega/MS competition in nuclear devastation. But it won't cause it's now 2012. Anything and everything hi-tech these days is expected to play mp3, streaming video, able to social network, internet browsing, etc. and in Vita's case, unfortunately, it's just another face in the crowd.
Don't get me wrong. 3ds' is in the same boat but where Nintendo succeeded was they did not showcase it as another so-called walkman/video player/3d camera/streetpass multi-media device instead they marketed the thing, first and foremost, as a gaming machine! They played to their strengths and reaped the rewards of their success. And if I were in Sony's shoes, I'd stop treating my newest game handheld like some over-tech Walkman and start strategizing on one hell of a super campaign to help spread the word on everything Vita from now to Christmas cause 2012 will be Vita's toughest fight for 2 reasons....3DS & Wii U.






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