It can be very difficult at times to tell a real Famicom game from a pirate, so there's at least one example from the 8 and 16-bit generations.
I can understand the appeal of wanting to play a game in English (I mean, I personally almost never import a game if a domestic version is available), and I understand the appeal of not wanting to jump through hoops, which is exactly why I said that if I was to play a fan-translated game, the easiest, most logical approach in my mind is to either emulate on a PC and spend nothing, or, to play on actual hardware, get a flash cart and put as many patched games as you want (and be able to change the contents when updated patches are released or new patches come out). I know flash carts can be pretty pricey, but that seems like nothing compared to paying $50+ for each single game repro. No way would I spend money like that on a fake. But, like I said, that's just me.Originally Posted by Emperor Megas