Quote Originally Posted by Nirvana View Post
I'm a sucker for fighting games, but the 12 DLC characters within the disc is pretty lame. But of course, it doesn't stop me from playing the game. Capcom is pretty lame about this stuff though. My biggest gripe with Capcom is concerning SSFIV AE. Here's how I view it: SSFIV was pretty damn balanced IMO...arguably the most balanced out of the SFIV series, then AE shows up a couple months before Evo. AE was known to be quite dominated by Yun and Fei, and some characters like Ryu were nerfed hard. Evo rolls around and Fuudo, a Japanese Fei player, takes the tourny. At the same damn event, Ono announced they were patching the game, and AE 2012 came out late last year.

I think it's a shame that they couldn't playtest the game correctly before the biggest tournament of the year. I'm not a Ryu user, but I feel bad for someone like Alex Valle who has always used the character, and Capcom gives him the worst SFIV iteration of Ryu for Evo only to change him back to how he should be later in the year.

But aside from Capcom's questionable methods, how are you guys liking SFxT? I really like the game; it's pretty footsie heavy. I absolutely love my Cammy/Nina team that I've been excited to use since this game was announced. Nina hits like a truck, and Cammy's stand jab and ability to it confirm into ABC Launcher is phenomenal. Grapplers give my team the biggest trouble, but it's still a matter of getting used to people's moves.
I honestly think its the best fighting game Capcom has released since Third Strike. It's astonishingly good, and as much as I love Rolento and Hugo, what they did to translate the Tekken characters to 2D is brilliant and I'm having way too much fun with Raven and Heihatchi. Gems are dumb, but we've been running without them anyway since that's tournament standard.

Once Blanka comes out for real though, its all Rolento Blanka. Team Rolls Around-the-clock.