I really appreciate your team's transparency in coming here and addressing our concerns in person, but please don't come in here and tell me I got it wrong. I popped into the livestream to ask a very specific question because honestly its the only thing that has held be back from backing at this point. The parts in quotes were your words, not mine. If you couldn't give me a straight answer at the time then that's on you, not me.
You also have to realize that when people criticize your graphics they're not looking at your lighting effects. As hard as they were to make, and as technically impressive as they are you're casting light on ugly sprites. But as an indie game that's acceptable, you don't have to make the next Valkyrie Profile.
Falco: I apologize if my last post seemed unfair. It was just the impression that I got from the kickstarter, I will fully admit that I haven't watched your development videos. However, I wouldn't take negative criticism personally; if you feel our assessment doesn't apply to your team the best you can do is release a kickass game that proves everyone wrong. Like I said before I really appreciate you joining the discussion here. I think I will pull the trigger after all and back. Thank you.
Do a storyline update. Unless you're writing a whodunnit murder mystery you really can't "spoil" it.
Bojay1997: It's kind of hard to tell the guy he's made a game gamer's don't want he already has over 2000 backers. I do think the fact that WM is publishing the game adds some validity to its release. I don't honestly think this will become vaporware at this point. Release delays are possible, but even professional studios have trouble releasing software on time.