Yeah, I always "want" to hold it like that, but I can't really play games that way. The right prong is way at the wrong angle and it just kills my wrist. Not to mention up on the stick becomes up-left.
There are some games, such as the Saturn version of MechWarrior 2, that use d-pad and analog stick simultaneously. There are also Playstation games that use dual analog rather effectively, doing back to the system's original analog joystick and games like Descent.
Is it a lot of games? Not really, but I bet it's larger than the number of games that "needed" the N64 controller's setup. The only thing that comes to mind is Robotron 64.
I guess I just don't see that. I have no issue whatsoever on Saturn, Dreamcast, Gamecube, or Xbox switching between the analog stick and d-pad. I don't find my thumb to be in a poor position either way.Have you not read any of my explanations about how it allows you to have ideal thumb positioning for both dpad AND analog games, which isn't possible on any two-prongs-only controller? That's one reason why the N64 controller is better the way it is, because it's more comfortable this way.
I really don't think that's accurate. The N64 controller is the weirdest-looking, most unfamiliar controller of its time.The other reason is that Nintendo was trying to make a controller that would be familiar to people used to digital-only controllers, but also one with analog, and they thought that a good way to do that would be to have a left and right "traditional" controller look, with the analog stick elsewhere. That's the other reason.







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