Aww no mention of SFC Spriggan Powered, it's great and there was also Twinbee (not the same as Pop'n Twinbee.)

Also the SNES could do fine in rendering 3D without the FX chip, it just wasn't really tasked for it is all. Star Trek Starfleet Academy was nothing but 3D the entire time when you were in space through the view screen on the bridge. You can get a few ships plus the phaser shots and torpedoes which are all polygonal, as were the random planets that would pop up in some stages. No they lacked detail if you're going to ask, it was just flat colored polygons, but that was I guess the limit without special chips but that game flies around quite smoothly.