Leo, that's your opinion on the Genesis, it just has a faster chip however you want to use it then there's the result. It's no mystery the main SNES cpu was notably slower. I think I already said that anyways that the SNES needed the FX to outdo it and it needed the SVP just to pull off Virtua Racing.

I never said WC1 or Pilotwings was 3D. I just said they were admirable flight simulators. I know what they're doing for those effects and all in all they were impressive enough in the day. Like you said neither were a slouch but SNES had the edge with this type of stuff with scaling, sprites and mode7 type things.

I know they're arcade style but they're still flight simulation, just not 'accurate' as none of it is any MS flight simulator or Falcon 3.0 by any means.

Race Drivin I just threw out there as an example of it doing some kind of 3D without the FX. I know it's terribly slow. I've played both and I think both are too slow for their own good, though the Sega one just barely skates by much like Stunt Race FX does on SNES. Neither should have been released and Stunt Race should have been optimized or shelved for the FX2 how it handles. I've seen (and played) that one overclocked to the FX2 rate and damn it's fun at that pace.